We try to use minimal resources when doing CG FX for Bugs Buddys. With the Geo Nodes in Blender, it's provided us very creative ways to create some great stylized FX that work perfectly for a show like this, without the issues of constantly having to cache and bake a new version. Incorporating Geo Nodes allowed us to not only save on resources when making FX, but also be able to tweak and edit them in real-time to our Directors for instant feedback.
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