Character Modelling Artist
CGF Visual Effects Studio
Full-time
From 31st Mar
Remote Work Possible
Moscow, Russia
KEY RESPONSIBILITIES:
- Subdivision modeling and creating clean topology.
- Creating models for film, animation and advertising.
- Correctly performing retopology.
- Working with UV coordinates and creating high-quality unwrapping for subsequent texturing.
REQUIRED SKILLS AND QUALIFICATIONS:
- 3+ years of experience.
- Understanding of anatomy and the ability to translate it into digital sculpture according to the task.
- Excellent proficiency with sculpting and modeling tools (Zbrush, Maya).
- Understanding of the topology required for animation and facial animation.
- Experience working with UVLayout.
PREFERRED QUALIFICATIONS:
- Educational background in the arts.
- Basic knowledge of Houdini, Marvelous Designer.
- Experience with blend shapes.
- Technical English.