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Thibault Deloof
Lighting TD
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VFX Demoreel 2014
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0:04-0:17
Coeurs (Private Fears in Public )
CG Artist
Modeling of various elements based on satellite and aerial photos.
Texturing and camera-mapping of matte paintings.
Animation of cars and boats
Tools:
3DSMax, V-Ray
0:18-0:26
Brick Mansions
CG artist - generalist TD
I worked on this shot with two matte painters, and handled the layout, modeling, texturing, lighting, smoke effect, rendering and compositing, including the transition to live action shots at the end.
Tools:
maya, V-Ray, nuke, photoshop
0:27-0:53
99 Francs
CG artist - generalist TD
This sequence was shot on green screen and I did the CG city (3d matte painting).
Modeling, shading (camera mapping, and textures), layout, lighting, lightning effect, and FX elements of rain which where mixed with live elements.
Tools:
Maya, MGLrenderer, Photoshop
0:55-1:03
L'Ordre et la morale
CG Artist
Matte painting (from aerial photos), camera movement, 3d clouds, compositing.
Tools:
Maya, After Effects
1:04-1:08
Blood: The Last Vampire
On-set VFX supervisor - Sequence supervisor
On-set VFX supervision during the shooting in China
1:10-1:25
Blood: The Last Vampire
On-set VFX supervisor - Sequence supervisor
Supervision of the rendering and compositing of the sequence
Tools:
XSI, Shake, Mental Ray
1:26-1:36
Blood: The Last Vampire
On-set VFX supervisor - Sequence supervisor
On-set VFX supervision during the shooting in China
1:37-1:47
BMW
CG Artist
Lighting, shading and rendering.
I worked with the R&D team to improve the motion blur trail effect and DOF bokeh effect of the in-house renderer (MGLrenderer).
Tools:
Maya, MGLrenderer, Photoshop
1:48-2:01
Buick
CG Artist
The camera movement was not achievable by standard shooting techniques, so it was modeled based on photos.
Modeling (2 people), texturing (mainly camera mapping), rendering
Tools:
Maya, Matchmover, MGLrenderer
2:02-2:15
Poulain 1848
CG Artist
Modeling, setup and animation of the rose, growing from a seed to full flower.
Tools:
Maya
2:16-2:25
Minuscule
CG Artist - Lighter
Lighting and shading on 8 episodes of the TV series for children
Tools:
Maya, MGLrenderer, Photoshop
2:26-2:34
CG artist - rendering TD
Setup of the hair system
Tools:
Maya
2:35-2:40
CG artist - rendering TD
Setup and shading of the hair and fur of the characters using Yeti and V-Ray (Maya).
Shading and lighting (2 people).
Tools:
Maya, V-Ray, Yeti, Photoshop
2:41-2:48
Le régulateur
CG artist - rendering TD
Non realistic rendering in Maya using custom shaders.
Tools:
Maya
2:49-2:53
Lucky Luke and the Daltons
CG Artist
Lighting of the skulls and bullet trails effect
Tools:
3DSMax, V-Ray
2:54-2:57
Iznogoud
CG Artist
Full CG canyon
Modeling, texturing, lighting and rendering (2 people)
Tools:
3DSMax, V-Ray
3:04-3:18
Parenthèses
Director, CG Artist
Student graduation film at Supinfocom school (2003)
Modeling (buildings, vehicles, main character), animation of the vehicles, lighting, rendering, compositing.
Tools:
3DSMax, V-Ray, After Effects
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