Thibault Deloof

Thibault Deloof

Lead Lighting TD / 20 yrs

Montreal, Canada

Lighting TD

The School for Good and Evil (2022)

Lead Artist

Army of the Dead (2021)

Lead Digital Artist

Lady and the Tramp (2019)

Lighting TD Framestore

His Dark Materials (2019)

Post-Viz Artist

X-MEN Dark Phoenix (2019)

Lead Lighting Technical Director

Dumbo (2019)

Lead Lighting

Hochelaga, Land of Souls (2018)

Lighting Artist

Electric Dreams (2018)

Lead Lighting

Nous sommes les autres (2017)

Lead Lighting

Bon Cop Bad Cop 2 (2017)

Digital Artist

Hellphone (2017)

Lighting Artist

Versailles (2016)

Lead Lighting

The Get Down (2016)

Lighting TD

The Secret Life of Pets (2016)

CG Artist

Colony (2016)

Animation

Armes Chimiques Sous La Mer (2014)

Lead Lighting

Sleepy Hollow (2013)

Digital Artist

Rebellion (2011)

Lighting Artist

Minuscule (2006)

Digital Artist

Private Fears in Public Places (2006)

Digital Artist

Oliver Twist (2005)

Digital Artist / Graphic Artist

The Brice Man (2005)

lighting td

1899 (2022)

lead lighting TD

Spider-Man: No Way Home (2021)

CG Artist Generalist TD

Brick Mansions (2014)

CG Artist

L'Ordre et la morale (2011)

On-set VFX supervisor - Sequence supervisor

Blood: The Last Vampire (2009)

CG artist

99 Francs (2007)

CG Artist

Taxi 4 (2007)

CG Artist

Coeurs (Private Fears in Public )

CG Artist

BMW

CG Artist - Lighter

Minuscule

CG Artist

Poulain 1848

CG Artist

Buick

CG Artist

Oliver Twist (1999)

CG Artist

Iznogoud (2005)

CG Artist

Lucky Luke and the Daltons (2004)

CG Artist

District B13 (2006)

CG Artist

Le régulateur (2005)

Director, CG Artist

Parenthèses

Freelance senior generalist CG artist, with broad knowledge on the whole process of creating CG images and visual effects. Experienced in shading, lighting and rendering on a variety of softwares and render engines (Maya, XSI, 3DSMax, V-Ray, Mental Ray as well as Mac Guff’s in-house softwares and renderer), compositing with Nuke, Shake and After Effects.
Good scripting skills (Python, Mel, vbscript, shell script, notions of C++).
Work History
  • Lead lighting TD

    Framestore

    February 2018 - Present
    Montréal, Canada
  • MELS Studios

    July 2017 - January 2018
  • key lighter

    Illumination Mac Guff

    October 2015 - April 2016
  • Lighter / generalist cg artist

    MELS Studios

    June 2016 - December 2016
  • Lead lighting

    MELS Studios

    December 2016 - December 2016
  • CG artist - rendering TD

    Mac Guff

    March 2011 - April 2014
    Paris, France

    Collaboration with the R&D team to integrate V-Ray and Yeti (hair & fur) into Mac Guff's pipeline (asset manager, render manager, compositing).
    Development of scripts and tools to facilitate the workflow in the fields of shading, lighting, setup, rendering and composting.
    Work as a senior generalist CG artist on various feature films and commercials.

  • CG Artist

    Mac Guff

    August 2008 - February 2009
  • VFX supervisor

    Eclair / Ymagis Group

    April 2007 - August 2008

    On-set shooting supervision and sequence VFX supervision of a feature film shot in China.
    Generalist CG artist on various movies.

  • CG artist (3dsmax, XSI)

    Eclair / Ymagis Group

    2004 - 2008
  • CG artist (Maya)

    Mac Guff

    August 2003 - April 2007
  • FX and rendering

    Chez Eddy

    April 2005 - May 2005
    Paris, France

    FX (maya fluids) on commercials.

Education
  • Master degree in digital directing and animation

    SUPINFOCOM

    January 1999 - June 2003