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James Bennett
creative consultant / Animator
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James Bennett 2013 Animation Teaser Reel
Jan 6, 2014
•
0:00-0:03
Senior Animator
Welcome to my Senior Animator Teaser Showreel.
Tools:
Maya
0:04-0:12
Avatar
Animator
"Learning to fly"
For the next 3 shots I key-framed Jake and the banshee. There is NO motion capture involved with any of these shots, despite what Jim Cameron says.
I also set up the constrain rigs that attached Jake to the Banshee and the Banshee to the wall, as well as the creature flight rigs.
Tools:
Maya 2008
0:13-0:20
King Kong
Animator
"Kong vs Cab"
In these Kong shots, I animated (100% key framed) Kong, as well as the cars he was throwing, and the cars getting smashed. No dynamics, all hand keyed.
Tools:
Maya
0:20-0:25
Avatar
Senior Animator
"Banshee Rookery"
This was a very tough shot. Lots of small creative changes extended the production time to completion.
I animated all 9 hero Banshees. Jake & Natiri are mocap base with heavy anim massaging. The two BG Navi are mocap with minor clean up.
Tools:
Maya 2008
0:25-0:29
Iron Man 2
Senior Animator
"IronMan Kitchen Fight"
I choreographed and animated (100% key framed) IronMan (Red) and IronMan Mark II (Silver). This was a fun run of shots.
Tools:
Maya 2009
0:30-0:33
King Kong
Animator
"Falling for Ann"
A full CG shot. I key framed the Ann Digi Double, Kong (foot) and the hero vines. Anns' head was comped in from a live action plate. Notice how the hair goes the wrong way!
Tools:
Maya
0:33-0:36
The Chronicles of Narnia: Prince Caspian
Freelance Animator
"Giant Throw"
I key framed the Giant, the guard being thrown, the horse, the soldier getting hit and the horse on which he's sitting. This was a rush shot, that I managed to final on my first pass. Total time. 5 days.
Tools:
Maya 2008
0:36-0:41
Eragon
Senior Animator
"Flying Dragons"
I animated the dragons fighting as well as set up the falling constrain rig. The hero dragon rider is a digi double, which becomes a live action card projection, and then goes back to a digi double.
Tools:
Maya
0:42-0:46
The Water Horse
Senior Animator
"Breeching"
Trailer shots. These are my favourite shots I did for the film as I not only animated them, but did the previz for this sequence too. See my 'previz reel' to see these shots.
Tools:
Maya
0:46-0:53
The Water Horse
Senior Animator
"Around the rock"
This was a Trailer shot. It was also originally two shots, that I had to combine into one hero shot. A tough shot to get right, but I was very happy with the end result. Full key frame on the creature and the boy, as well as camera anim. All environments and FX are full CG.
Tools:
Maya
0:53-1:00
The Water Horse
Senior Animator
"Stair chase"
I prevized the Stair chase sequence as well as doing all the all the final animation for the stair chase between the dog and creature (dog was in some shots full CG). It was a very physically demanding series of shots with a lot, and I mean a lot of interaction with the environment.
Tools:
Maya
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