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Federico Scarbini
Texture Artist
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Federico Scarbini - Showreel 2014
Feb 11, 2015
•
3 likes
0:06-0:34
X-Men: Days of Future Past
Modeler/Texture Artist
X-Jet: I was responsible for the hard surface modeling and UVing of the exterior and for developing the look of specific areas/mechanic not detailed on the client artwork.
As Asset Textures lead I was responsible for the quality of the texturing of the vehicle.
0:34-1:00
X-Men: Days of Future Past
Textures Artist
Colossus: Responsible for the digi double and for the "mutated" textures. Colossus was set as the quality standard for the digi-doubles of the show.
1:00-1:19
Maleficent
Texture Artist
Textures artist for the creature "Carriage Faerie"
1:19-1:38
Skyfall
Modeler/Texture Artist
Responsible for the texturing and UVing of the CG Merlin Chopper.
1:38-1:48
Seventh Son
Textures Artist
Sculpting and texturing of the "Boggart" creature.
1:48-2:05
Dark Shadows
Textures Artist
Responsible for the texturing of the Seaserpent wood creature.
2:05-2:13
300: Rise of an Empire
Texture Artist
Textures Artist for the horse double.
2:14-2:27
300: Rise of an Empire
Modeler/Texture Artist
Modeling and Texturing Artist for the Xerses' Palace interior and exterior.
Comments (2)
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James Bennett
Really nice work.
131 months ago
Sauvik Das
wow. good work!!
131 months ago
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