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Matteo Caruso
3d lighter
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ShoReel 2017
Apr 28, 2018
•
2 likes
This is my work in Illumination Mac Guff
0:00-0:11
Despicable Me 3
Shot Lighter
In this shot I spent lot of time to find the best reflection possible for the window, and the right light for the guy
0:11-0:27
Despicable Me 3
Shot Lighter
These kind of shot was really tough due the eyes of minions. I have had to find a way to maintain consistency in the lights with less shadow as possible under the eye.
0:31-0:54
Sing
Shot Lighter
A really big deal for me! two different rig sets for lighting. One for the outside and another one for the inside. Really fun!
0:54-1:04
Sing
Shot Lighter
These shot takes me a lot on GI. Have a so huge amount of fur could be really engaging for your render engine. I have optimized the shots several times before to find the right solution.
1:08-1:20
Sing
Shot Lighter
I can remember only the huge amount of masks for transparency!
1:22-2:00
Sing
Shot Lighter
Sometimes you spent a lot of time on your lights, just to discover that the geometry deformation of your character, are not right for a that moment. When you work with a lot of differents shaders with SSS and traslucency find a good balance for sun light is a journey.
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