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Andrei Savu
VFX Supervisor / Character TD
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Growth and Feature Multi-peds
Jul 9, 2017
•
0:00-0:13
Character TD
Created layered controls, multi object and multi layer and driven growth rigs with per attribute offsets for all plants.
Tools:
Maya
0:13-0:16
CG Supervisor
Also created scipted template rig for all birds.
Tools:
Maya
0:16-0:20
Tangled
Character TD
Added cloth and hair secondary sim and manual animation for Flynn. Rigged a sim to animation blending rig for the horse reigns and animated/simed them. Geometry finaling.
Tools:
Maya
0:20-0:25
La Belle et la Bête (2014)
Character TD Supervisor
Created rig for digital double horse for falling shot over practical plate
Tools:
Maya
0:25-0:28
Beauty and the Beast
Character TD Supervisor
Created snake like rig for animated vines
Tools:
Maya
0:28-0:30
Beauty and the Beast
Character TD Supervisor
Created deer hero rig and wrote a scripted and iterative secondary jiggle system with a UI for body and face that animators use as a secondary animation tool. Geometry finaling.
Tools:
Maya
0:30-0:35
Journey 2: The Mysterious Island
Animator/Character TD
Rigged and animated the millipede
Tools:
Maya
0:35-0:36
Tangled
Character TD
Flynn Hair animation and Maximus reigns animation. Geometry finaling.
Tools:
Maya
0:36-0:46
Beauty and the Beast
Character TD Supervisor
Created snake like rig for animated vines. Wrote a scripted and iterative secondary jiggle system with a UI for body and face that animators use as a secondary animation tool. Geometry finaling.
Tools:
Maya
0:46-0:49
Tangled
Character TD
Simulated Flynn hair and Maximus hair. Blended sim into hand animation for hair and cloth and hand-animated clothes reigns and saddle.
Tools:
Maya
0:49-0:51
Riddick
Character TD
Assisted in rigging 'dogs' and 'alien' creatures. Hair Simulation. Geometry finagling.
Tools:
Maya
0:52-0:53
Journey 2: The Mysterious Island
Animator/Character TD
Rigged and animated Lizard
Tools:
Maya
0:53-0:54
Tangled
Character TD
Cloth and Hair sim for all characters. Geometry Finaling for all characters
Tools:
Maya
0:54-1:01
Riddick
Character TD
Simulated Hair, shot rigging on dogs, Geometry Finaling.
Tools:
Maya
1:01-1:11
Beauty and the Beast
Character TD Supervisor
Rigged hero deer, created jiggle system, geometry finaling, geometry morph to human eye.
Tools:
Maya
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