Unreal TD (Generalist/Animation Pipeline)
Mighty Yeti Studios
Freelance
Remote Work
Mighty Yeti Studios is a creator-owned indie animation studio specializing in kids and family entertainment. We're seeking a highly skilled Unreal Engine Technical Director (Generalist/Animation Pipeline) to join our team for animated series projects. All positions are remote freelance/part-time independent contractor roles.
This role will require a versatile individual capable of developing and maintaining the technical pipeline for real-time animation production using Unreal Engine, as well as troubleshooting and optimizing workflows for a variety of creative teams.
Responsibilities:
- Optimize the real-time production pipeline using Unreal Engine for animated series projects.
- Collaborate with animators, modelers, riggers, and other artists to integrate assets into the Unreal Engine pipeline smoothly and efficiently.
- Oversee and troubleshoot technical issues related to assets, animations, and rendering within the Unreal Engine environment.
- Work closely with the production team to ensure that assets are optimized for performance while maintaining the creative vision.
- Ensure seamless integration of assets created in software such as Maya, Blender, or other content creation tools.
- Stay up-to-date with the latest Unreal Engine features, updates, and techniques to continually improve production processes.
- Provide technical direction to artists and animators, offering solutions and guidance on Unreal Engine best practices.
- (Optional) Build custom tools and workflows to enhance animation, lighting, rendering, and compositing within Unreal Engine.
Requirements:
- 3+ years of experience working in Unreal Engine in animation, VFX, or game development.
- Strong understanding of real-time rendering pipelines, lighting, animation, and technical workflows in Unreal Engine.
- Experience with programming and scripting (Blueprints, Python, or C++) to build tools and automate processes within Unreal Engine.
- Proficiency in integrating assets from third-party software (e.g., Maya, Blender) into Unreal Engine.
- Familiarity with Unreal Engine’s animation, sequencing, and rendering capabilities, particularly in an animated series production environment.
- Strong problem-solving skills and the ability to troubleshoot issues related to performance, rendering, and pipeline efficiency.
- Excellent communication and collaboration skills to work effectively with creative and technical teams.
Preferred Qualifications:
- Experience in animation production, specifically working on animated series or real-time animation projects.
- Familiarity with virtual production workflows, real-time lighting, and rendering for animated content.
- Knowledge of shading, texturing, and procedural tools in Unreal Engine.
- Experience optimizing assets and environments for performance across different platforms.
- Passion for working on family-friendly and all-ages animated content.