Director of Cloud Solutions and Business Development
Eclipse Tech, LLC
July 2020 - October 2022
United States
Working remotely is the future for all of us. For the past 2 years, I have been working with the Eclipse Tech team to help Universities, studios, and artists do just that. The cloud can help you work more efficiently and access great hardware. We can help design a solution to get you up and running in minutes. EclipseTech.co
Freelance AR, VR, VFX
Freelance
July 2018 - July 2022
Greater Los Angeles Area
Flame Artist
Technicolor Group
January 2018 - May 2019
Hollywood, California
Virtual Reality
Jaunt XR
January 2016 - May 2018
Santa Monica
Jeff currently works for Jaunt VR. Founded in 2013, Jaunt is the leading developer of the hardware, software, tools, and applications that enable cinematic VR and put the power of virtual reality in the hands of today’s best content creators. At Jaunt, Jeff and his colleagues are pioneering the future of creative storytelling through cinematic virtual reality working with leading creatives – from brands to artists to filmmakers to create cutting-edge content through Jaunt’s studio based in Santa Monica, California.
Principal Partner, Director, and Creative Director
Dream No More Productions
August 2013 - December 2015
Dream No More Productions specializes in Advanced Visual Effects and Technology. As Creative Director I design and produce stunning visual effects with holographic pepper ghost illusion elements. Taking your Project, Production or Brand and utilizing the magic of Advance VFX film technology with the combination of sound, animation, and CGI we bring your vision to life in a way that is beyond your imagination.
Specialties
Advance VFX Film Technology
Holograms/Holography
Holographic Illusion
Pepper Ghost
Animation
CGI
3-D
Sound Design
Production
Colorist
Technicolor Group
March 2014 - July 2015
Hollywood, CA
Feature Film Colorist utilizing Autodesk Flame Premium Lustre.
Marvel "Guardians of the Galaxy"
New Regency "The Revenant"
Marvel "Avengers 2 Age of Ultron"
Visual Effects Supervisor/Creative Director
Sense 11 Studio
September 2015 - 2015
Beijing, Dachang Studios, China
VFX Supervisor/ Creative Director for Virtual Reality, Film, Television, ride films, and multimedia experiences.
Flame Premium Artist
Modern Videofilm
August 2014 - August 2014
Santa Monica
Trailer Editor.
Editor and Flame Premium Artist
NBC Universal Studios Digital Services
October 2013 - May 2014
Universal City, CA
Motion Picture Editor and Colorist,
Stereo Lustre Colorist and FX Compositor
DreamWorks Animation
March 2008 - July 2013
Glendale, CA
Stereo Lustre Colorist and FX Compositor
How to Train Your Dragon 2
Turbo
The Guardians
Madagascar 3
Puss in Boots
Kung Fu Panda 2
Megamind
Shrek 4
How to Train Your Dragon
Monster vs. Aliens
Colorist
Journey to the Center of the Earth 3D
July 2007 - February 2008
Colorist 3D Stereoscopic Film
Stereo Workflow Consultant
Technicolor Creative Bridge
2008 - 2008
Designed stereo workflow for stereo Red camera rigs with dailies, syncing and post-production using Assimilate Scratch
Lustre Colorist
Autodesk
January 2003 - February 2007
Product introduction to Hollywood Colorists and Film Labs. 2003
As freelancer for Autodesk has trained colorists in use of a software color correction systems.
Defined workflow and pipelines for Complete Post Technicolor Creative Services trailer division. Jeff continues to train colorists and help facilities develop streamline DI workflows for trailers and features.
Professor
FXPHD
2007 - 2007
Provided foundations and taught Scratch 101 to worldwide network of Assimilate Scratch Colorists.
Flame Artist
CBS Digital
2007 - 2007
Provided On Set Colorist services and dailies with Technicolor Creative Bridge mobile unit "MDLT" Assimilate Scratch for the "Bronx is Burning" for ESPN and completed final VFX with crowd replacement and stadium set extensions.
Inferno Artist
Riot Games
2007 - 2007
Flame Artist for VFX on "Live Free Die Hard" and commercials.
Colorist
HTV
2007 - 2007
Lustre Colorist
Smoke Editor/ Flame Artist
Red Car
2007 - 2007
Editor "Muse of War"
https://www.youtube.com/watch?v=nxEhKXZzePc
Inferno Artist
A52
2006 - 2007
Acura, BMW, Honda commercials VFX and color.
Inferno Artist
Freelance
1994 - 2007
Creative artist solutions for major Hollywood films.
Colorist, VFX consultant, and Look design
Creative Bridge Inc.
October 2005 - June 2006
On set color correction using Scratch, Speed Grade, Gamma Density and Lustre.
Digital Intermediate and Look design for feature films, cinematics, commercials, and music videos.
VFX design and execution using Shake, Flame, and Inferno.
45 feature films, 100's of music videos, commercials and broadcast TV shows.
Inferno Artist
CIS Hollywood
2006 - 2006
Oceans 12, Ice Princess, Jar Head, color and look development.
Inferno Artist Sports Promos
Fox Sports Net
2006 - 2006
NHL Hockey and NFL Football show opens and graphics.
Flame Artist
Entity FX
2005 - 2006
Visual FX compositor using for television show "Smallville" and other TV shows.
Inferno Artist
Asylum Visual Effects
2005 - 2006
- Senior Inferno Artist, for Ridley Scott’s Black Hawk Down (2001)
- Added tracer fire, bullet hits, helicopters, rig removal, and enhanced the practical effects
- Senior Inferno Artist for Bad Company (2002) and Minority Report (2002) under VFX Nathan McGuinness
Flame Compositor
CBS Digital
2005 - 2006
Colorist, and Flame artist innovated onset look development and location based color correction utilizing Assimilate Scratch for (8) Episode ESPN mini-series, Bronx is Burning (2007)
Cinematics Look Development, Colorist and Compositor
Sony Computer Entertainment America
2005 - 2005
Lead Look Development artist on the first Play Station video game
"The Lair" Worked on look development of cinematics and game introductions.
Inferno and Lustre Artist
Discreet
2003 - 2004
Introduced Autodesk Lustre and software color correction to the world in 1993. Taught an inspired many Inferno, Flame, and Lustre artists. :)
Compositor
DreamWorks Animation
2003 - 2004
Sharktale with Shake.
Inferno Artist
Sony Pictures Imageworks
2000 - 2004
Sony Pictures Imageworks
- Trailer Colorist for Charlie’s Angels (2000) and Charlie’s Angels: Full Throttle (2003), clients McG and Russell Carpenter
- Trailer Colorist for Spider-Man (2001) and Spider-Man 2 (2004), clients Sam Raimi, John Dykstra ,and Don Burgess
- Senior Inferno Artist utilizing Discreet’s Inferno and Sony’s Bonsai software
for the following films:
- Harry Potter and the Sorcerer’s Stone (2001) VFX Supervisor Rob Legato
- Spider-Man (2001) VFX Supervisor John Dykstra
- Cast Away (2001) VFX Supervisor Ken Ralston.
- What Lies Beneath (2000) VFX Supervisor Rob Legato
Inferno Artist
Asylum Visual Effects
July 2002 - July 2003
VFX rockets, muzzle flashes, explosions, CGI integration for complex battle scenes.
"Blackhawk Down" and "Minority Report"
Inferno Artist
Cinesite
2002 - 2003
VFX for "The Hitchhiker"
Inferno Artist
Sony Pictures Imageworks
1999 - 2003
Composited VFX shots on the feature films Castaway, Harry Potter, Spiderman, I Spy, America's Sweethearts, The Chronicles of Narnia, Zathura, and Bewitched.
Inferno Artist
Photon VFX
2002 - 2002
Composited shots on the feature film Ghost Ship.
Inferno Artist
Asylum Visual Effects
2002 - 2002
Look Development for
"Blackhawk Down" and "Minority Report"
Flame Artist Look Developement sequence lead "Reign of Fire"
The Secret Lab
2002 - 2002
- Sequence Lead Compositor/Inferno Artist, for Reign of Fire (2002)
- Utilized Inferno and Shake for design and look of Archangels skydive sequence
- Collaborated with director Rob Bowman and VFX Supervisor Rich Hoover
Inferno Artist
Dream Quest Images
1998 - 2001
Inferno Artist for Feature Film VFX on Mighty Joe Young, Armageddon. Inspector Gadget, Stigmatta, and Gone In 60 Seconds.
Inferno Artist
Digital Domain
1996 - 1998
Composited FX on The Fifth Element and member of Titanic crew winner of Best Visual Effects Oscar.
Editor
Planet Blue
1993 - 1994
Editor for NBC's "Friday Night Video's" and VFX for commercials.
Editor
The Post Group
1987 - 1992
Online editor for Warner Brothers, Universal, Ambling Animation, Propaganda Films and many other clients.
Technical Operations Supervisor
The Post Group at the Disney MGM Studios
1987 - 1991
Built and started the The Post Group at the Disney MGM Studios. As Technical Operations Supervisor.
Managed and hired assistant editor staff.
Built Post-Production facility from the ground up.
Made cables during start up phase progressed to doing final editing, color correction and conform on network TV shows.