Tom Narey

Tom Narey

Currently looking for new opportunities within games or VFX.

Lead Animator / Senior Previs/Layout Artist / 20 yrs

Los Angeles

Hire Me

Postvisualization Artist

Red One (2024)

Senior Character Animator

Ghost of Tsushima (2020)

Previs Artist

G-Force (2009)

Sr. Animator

Wish (2023)

Lead Animator

Onward

Character Animator

Ghosts of Tsushima

Senior Character Animator

Medal of Honor: Above & Beyond

visual effects designer

Walt Disney Imagineering

Character Animator

Sucker Punch (2011)

Character Animator

Blitz: The League (2005)

Character Animator

Shark Tale (2004)

Visual Effects Designer

Star Tours (1987)

Senior Postvis Artis

Black Panther (2018)

Senior Previs Artist

A Wrinkle in Time (2018)

Senior Previs Artist

The Predator (2018)

Previs Artist, Postvis Artist, Animator

Independence Day: Resurgence (2016)

Lead Postvis Artist

The Dark Tower (2017)

Lead/Animator/Previs-Postvis Artist

Call of Duty: Modern Warfare Remastered (2016)

Previs/Postvis artist

Heroes of the Storm (2015)

Character Animator

The Flash (2014)

Senior Character Animator

Cars: Race-O-Rama (2009)

I've been in the field of cg vfx & animation now for over 24 years. I've worked on everything from video games to feature films using both 3DS Max and Maya, not to mention experience with the multitudes of various other programs required completing projects in this field.

Specialties: Character Animation, 3D Modeling, Texturing, Rigging, Compositing. Pre & Post Visualization/Layout

Films:
Aquaman
The New Mutants
Black Panther
Transformers: The Last Knight
The Dark Tower
The Predator
A Wrinkle in Time
Underworld 5: Blood Wars
Holiday Party
Star Trek Beyond
Maze Runner 3
The Shallows
Independence Day: Resurgence
Finest Hours
Monster Trucks
Goosebumps
The 7th Son
GIJoe 2
Robopocalypse (on hiatus)
Sucker Punch
Ironman 2
G-Force
Work History
  • Sr Postvisualization Animator

    Rodeo FX

    April 2023 - May 2023
    Burbank, CA
  • Lead Animator

    Downpour Interactive

    February 2021 - May 2023
    Downey, California, United States · Remote

    Onward, a AAA 1st person shooter for the Oculus

  • Supervising Animator

    Swing Studios, LLC

    November 2020 - March 2021
  • Sr. Animator/ CG generalist

    The Walt Disney Studios

    June 2023 - December 2024
    Glendale, CA

    Louboutin Ad-Anamorphic Billboards
    Wish
    Inside Out 2

  • ...

    ? - Present
  • ...

    ? - Present
  • Character Rigger

    The Odd Gentlemen

    May 2020 - July 2020
    Los Angeles Metropolitan Area · Remote

    Crafted several full character rigs for use in both game and cinematics.

  • Sr. Animator

    Respawn Entertainment

    March 2020 - May 2020
    Sherman Oaks, CA

    Cinematic animation for Medal of Honor: Above and Beyond.

  • Senior Animator

    Pure Imagination

    November 2018 - February 2019
    Los Angeles, California, United States
  • Sr. Animator

    The Mill

    September 2018 - October 2018
    Culver City, California · On-site
  • Visual Effects Designer

    Walt Disney Imagineering

    March 2019 - January 2020
    Glendale, California

    Previs/layout, asset creation, compositing, and character animation for various Disney Park attractions

  • Sr. Animator

    Pure Imagination

    August 2018 - August 2018
    Van Nuys, CA
  • Previs Artist

    Electric Theatre Collective

    July 2018 - July 2018
    Santa Monica, CA

    Previsualization on unnamed commercial

  • Senior Animator

    Digital Domain

    January 2018 - May 2018
    Playa Vista · On-site

    Character animation on various projects.

  • Senior Animator

    MPC

    August 2017 - January 2018
    Culver City, California
  • Postvis Artist

    Digital Domain

    February 2017 - July 2017
    Playa Vista

    Postvis on Marvel's, Black Panther

  • Lead/Animator/Previs-Postvis Artist

    MPC

    July 2016 - January 2017
    Culver City

    Worked on Transformers: The Last Knight and The Dark Tower including 2 additional undisclosed films, as well as commercials for Call of Duty and Google.

  • Previs/Postvis Artist

    Proof Inc

    January 2016 - July 2016
    Greater Los Angeles Area

    Currently working on a multitude of different feature films and commercials

    (feature films)
    The Shallows
    Star Trek: Beyond
    Holiday Party
    Maze Runner 3: The Death Cure
    Underworld 5: Blood War
    The Predator
    A Wrinkle in Time

    (commercials)
    Cricket

  • Character Animator

    Pixomondo

    December 2015 - January 2016
    Santa monica, ca

    Character animation on the TV shows Limitless and Sleepy Hollow.

  • Generalist/Animator

    Uncharted Territory

    April 2015 - December 2015
    Hollywood, CA

    Animation, modeling, lighting, and rigging for various assets and characters on Independence Day 2: Resurgence.

  • Previs/Postvis artist

    MPC

    November 2014 - April 2015
    Santa Monica

    Pre/Post visualization on Monster Trucks, Finest Hour as well as VFX work on a commercial for Blizzard's, Heroes of the Storm.

  • Character Animator

    Encore VFX

    September 2014 - November 2014
    Hollywood, CA

    Animator on the television show, The Flash.

  • Animator

    Prologue Films

    August 2014 - September 2014
    Venice, Ca

    Animating and layout for a commercial

  • Character Animator

    The Aaron Sims Company

    May 2014 - June 2014
    Greater Los Angeles Area

    Animating various characters

  • Previs Artist

    MPC

    March 2014 - April 2014
    Santa Monica, CA

    Previs Artist on the feature film, Goosebumps.

  • Lead 3D Artist

    Inhance Digital

    November 2013 - January 2014
    Beverly Hills, CA

    Lead CG Artist on a commercial for Toshiba

  • CG Generalist/Animator

    Curious Media Inc

    June 2013 - September 2013

    Modeled, rigged, and animated a number of characters in Maya for a children's tablet game called Buzz & Delete.

  • VFX Generalist

    Inhance Digital

    October 2012 - June 2013
    Beverly Hills, CA

    Various commercial CG projects and commercials.

  • Previs Artist

    MPC

    April 2013 - April 2013
    Santa Monica, CA

    Worked on a cinematic commercial for EA

  • Animator

    Digital Domain

    August 2012 - September 2012
    Playa Vista

    Character animator on the XCOM game cinematics

  • Pre/Post Visualization Artist

    Pixel Liberation Front

    January 2012 - April 2012
    Venice, California

    Creating various VFX for the feature films GIJoe 2: Retaliation and The Seventh Son.

  • Previs Artist

    DreamWorks Animation

    April 2010 - December 2011
    Universal City, California

    DesignVis and PreVis on Steven Spielberg's next sci-fi epic, Robopocalypse.

  • Owner

    TNT Studios

    April 2006 - December 2010

    Contract Computer Animation company

    <TNT Studios, Inc. is now closed for business>

  • Lead Animator

    Pixomondo

    January 2010 - April 2010

    Character animation for Iron Man 2, Sucker Punch, and a little bit for Nightmare on Elm Street (the reboot)

  • Senior Character Animator

    Incinerator Studios

    October 2008 - July 2009

    Rigged and animated characters for a Pixar's Cars game cinematics.

  • CG Generalist

    The Third Floor

    April 2008 - June 2008

    Created objects, characters, and environments for 'Command &amp; Conquer: Red Alert' cinematic
    Animated characters and vehicles

  • animator

    Hydrogen Whiskey Studios

    February 2008 - February 2008

    Worked on a game cinematic for a game called Saints Row 2. Project was shut down after 8 days.

  • Animator

    Walt Disney Imagineering

    October 2007 - February 2008

    Worked in the Blue Sky group within Imagineering.

  • Previs artist

    Sony Pictures Imageworks

    August 2007 - September 2007

    Animated characters for use in G-force feature pre-production
    Modeled, textured background objects

  • CG Artist

    Sway Studio

    July 2007 - August 2007

    Worked on a Lexus comercial creating background CG elements

  • CG Generalist

    Golden Era Productions

    March 2007 - July 2007

    3D Animator
    Camera matching, modeling and lighting of scenes for various corporate films

  • animator/artist

    Brain Zoo Studios

    October 2006 - November 2006
    Van Nuys, CA

    I worked at this studio on 2 different occasions, contributing to the creating of various game cinematics and one television spot. The first stint being about 8 months long, I then came back a second time, after spending a year & a half a SCEA, when I was hired to work on the Lost Planet project.

  • Animator

    Sony Computer Entertainment America

    March 2005 - July 2006

    Animated characters for game cinematics

  • CG Artist

    Brain Zoo Studios

    June 2004 - February 2005
    Los Angeles Metropolitan Area · On-site

    Modeled, textured and animated various characters and background objects
    Set up scenes for both television commercials and game cinematics
    Composited characters and effects within scenes

  • Artist

    Point of View, Inc.

    December 1999 - January 2004

    3D Animator
    Primarily responsible to model, skin, and animate characters and objects used in the video games
    Created IK rigs for character and object animation
    Took over duties in directing and processing motion capture for POV's sister company Motionocity
    Hand keyed lip synch and facial emotion for a variety of characters

    FEATURE FILM CREDITS

Education
  • Bachelors in Arts in Illustration/Film

    California State University-Northridge

    1994 - 1999