I've been in the field of cg vfx & animation now for over 24 years. I've worked on everything from video games to feature films using both 3DS Max and Maya, not to mention experience with the multitudes of various other programs required completing projects in this field.
Specialties: Character Animation, 3D Modeling, Texturing, Rigging, Compositing. Pre & Post Visualization/Layout
Films:
Aquaman
The New Mutants
Black Panther
Transformers: The Last Knight
The Dark Tower
The Predator
A Wrinkle in Time
Underworld 5: Blood Wars
Holiday Party
Star Trek Beyond
Maze Runner 3
The Shallows
Independence Day: Resurgence
Finest Hours
Monster Trucks
Goosebumps
The 7th Son
GIJoe 2
Robopocalypse (on hiatus)
Sucker Punch
Ironman 2
G-Force
Work History
Sr Postvisualization Animator
Rodeo FX
April 2023 - May 2023
Burbank, CA
Lead Animator
Downpour Interactive
February 2021 - May 2023
Downey, California, United States · Remote
Onward, a AAA 1st person shooter for the Oculus
Supervising Animator
Swing Studios, LLC
November 2020 - March 2021
Sr. Animator/ CG generalist
The Walt Disney Studios
June 2023 - December 2024
Glendale, CA
Louboutin Ad-Anamorphic Billboards
Wish
Inside Out 2
...
? - Present
...
? - Present
Character Rigger
The Odd Gentlemen
May 2020 - July 2020
Los Angeles Metropolitan Area · Remote
Crafted several full character rigs for use in both game and cinematics.
Sr. Animator
Respawn Entertainment
March 2020 - May 2020
Sherman Oaks, CA
Cinematic animation for Medal of Honor: Above and Beyond.
Senior Animator
Pure Imagination
November 2018 - February 2019
Los Angeles, California, United States
Sr. Animator
The Mill
September 2018 - October 2018
Culver City, California · On-site
Visual Effects Designer
Walt Disney Imagineering
March 2019 - January 2020
Glendale, California
Previs/layout, asset creation, compositing, and character animation for various Disney Park attractions
Sr. Animator
Pure Imagination
August 2018 - August 2018
Van Nuys, CA
Previs Artist
Electric Theatre Collective
July 2018 - July 2018
Santa Monica, CA
Previsualization on unnamed commercial
Senior Animator
Digital Domain
January 2018 - May 2018
Playa Vista · On-site
Character animation on various projects.
Senior Animator
MPC
August 2017 - January 2018
Culver City, California
Postvis Artist
Digital Domain
February 2017 - July 2017
Playa Vista
Postvis on Marvel's, Black Panther
Lead/Animator/Previs-Postvis Artist
MPC
July 2016 - January 2017
Culver City
Worked on Transformers: The Last Knight and The Dark Tower including 2 additional undisclosed films, as well as commercials for Call of Duty and Google.
Previs/Postvis Artist
Proof Inc
January 2016 - July 2016
Greater Los Angeles Area
Currently working on a multitude of different feature films and commercials
(feature films)
The Shallows
Star Trek: Beyond
Holiday Party
Maze Runner 3: The Death Cure
Underworld 5: Blood War
The Predator
A Wrinkle in Time
(commercials)
Cricket
Character Animator
Pixomondo
December 2015 - January 2016
Santa monica, ca
Character animation on the TV shows Limitless and Sleepy Hollow.
Generalist/Animator
Uncharted Territory
April 2015 - December 2015
Hollywood, CA
Animation, modeling, lighting, and rigging for various assets and characters on Independence Day 2: Resurgence.
Previs/Postvis artist
MPC
November 2014 - April 2015
Santa Monica
Pre/Post visualization on Monster Trucks, Finest Hour as well as VFX work on a commercial for Blizzard's, Heroes of the Storm.
Character Animator
Encore VFX
September 2014 - November 2014
Hollywood, CA
Animator on the television show, The Flash.
Animator
Prologue Films
August 2014 - September 2014
Venice, Ca
Animating and layout for a commercial
Character Animator
The Aaron Sims Company
May 2014 - June 2014
Greater Los Angeles Area
Animating various characters
Previs Artist
MPC
March 2014 - April 2014
Santa Monica, CA
Previs Artist on the feature film, Goosebumps.
Lead 3D Artist
Inhance Digital
November 2013 - January 2014
Beverly Hills, CA
Lead CG Artist on a commercial for Toshiba
CG Generalist/Animator
Curious Media Inc
June 2013 - September 2013
Modeled, rigged, and animated a number of characters in Maya for a children's tablet game called Buzz & Delete.
VFX Generalist
Inhance Digital
October 2012 - June 2013
Beverly Hills, CA
Various commercial CG projects and commercials.
Previs Artist
MPC
April 2013 - April 2013
Santa Monica, CA
Worked on a cinematic commercial for EA
Animator
Digital Domain
August 2012 - September 2012
Playa Vista
Character animator on the XCOM game cinematics
Pre/Post Visualization Artist
Pixel Liberation Front
January 2012 - April 2012
Venice, California
Creating various VFX for the feature films GIJoe 2: Retaliation and The Seventh Son.
Previs Artist
DreamWorks Animation
April 2010 - December 2011
Universal City, California
DesignVis and PreVis on Steven Spielberg's next sci-fi epic, Robopocalypse.
Owner
TNT Studios
April 2006 - December 2010
Contract Computer Animation company
<TNT Studios, Inc. is now closed for business>
Lead Animator
Pixomondo
January 2010 - April 2010
Character animation for Iron Man 2, Sucker Punch, and a little bit for Nightmare on Elm Street (the reboot)
Senior Character Animator
Incinerator Studios
October 2008 - July 2009
Rigged and animated characters for a Pixar's Cars game cinematics.
CG Generalist
The Third Floor
April 2008 - June 2008
Created objects, characters, and environments for 'Command & Conquer: Red Alert' cinematic
Animated characters and vehicles
animator
Hydrogen Whiskey Studios
February 2008 - February 2008
Worked on a game cinematic for a game called Saints Row 2. Project was shut down after 8 days.
Animator
Walt Disney Imagineering
October 2007 - February 2008
Worked in the Blue Sky group within Imagineering.
Previs artist
Sony Pictures Imageworks
August 2007 - September 2007
Animated characters for use in G-force feature pre-production
Modeled, textured background objects
CG Artist
Sway Studio
July 2007 - August 2007
Worked on a Lexus comercial creating background CG elements
CG Generalist
Golden Era Productions
March 2007 - July 2007
3D Animator
Camera matching, modeling and lighting of scenes for various corporate films
animator/artist
Brain Zoo Studios
October 2006 - November 2006
Van Nuys, CA
I worked at this studio on 2 different occasions, contributing to the creating of various game cinematics and one television spot. The first stint being about 8 months long, I then came back a second time, after spending a year & a half a SCEA, when I was hired to work on the Lost Planet project.
Animator
Sony Computer Entertainment America
March 2005 - July 2006
Animated characters for game cinematics
CG Artist
Brain Zoo Studios
June 2004 - February 2005
Los Angeles Metropolitan Area · On-site
Modeled, textured and animated various characters and background objects
Set up scenes for both television commercials and game cinematics
Composited characters and effects within scenes
Artist
Point of View, Inc.
December 1999 - January 2004
3D Animator
Primarily responsible to model, skin, and animate characters and objects used in the video games
Created IK rigs for character and object animation
Took over duties in directing and processing motion capture for POV's sister company Motionocity
Hand keyed lip synch and facial emotion for a variety of characters