Managed the VFX team and created visual effects for the MMO PC game Lego Universe. Worked directly with the Art Director and Lead Designer to help create the stylistic worlds and characters using VFX to enhance the look and story and bring the game experience to life. Directed the VFX artists in creating the visual effects for all of the game's environments, characters, creatures, accessories and casts.
Lead VFX Artist, Art Director
NetDevil/LEGO Playwell Studios
January 2007 - January 2012
Louisville, Colorado, United States
VFX Lead Artist
NetDevil Studios
November 2006 - March 2011
Managed the VFX team and created visual effects for the MMO PC game Lego Universe. Worked directly with the Art Director and Lead Designer to help create the sylistic worlds and characters using VFX to enhance the look and story and bring the game experience to life. Directed the VFX artists in creating the visual effects for all of the game's environments, characters, creatures, accessories and casts.
CG Supervisor
Electronic Arts
January 2004 - November 2006
London, England, United Kingdom
Managed the technical side of the game’s art team to oversee pipelines and workflow to aid in the production of the Harry Potter video games. Worked directly with the Art Director to achieve his visual goal of making the world of Harry Potter fit the look of the films and yet still work in a realtime rendering engine. Maintained Art production and quality, directing artists, TD's and engineers to exceed the visual-bar.
• Harry Potter and The Order of the Phoenix (EA/UKStudio)
• Harry Potter and The Goblet of Fire (EA/UKStudio)
• Harry Potter and The Prisoner of Azkaban (EA/UKStudio)
Visual Effects Supervisor
Cinesite
January 2000 - January 2004
London, England, United Kingdom
Designed, created and managed the photographic effects department for the studio.
Supervised the creation of VFX for scenes in a variety of feature film and television projects.
Supervised and filmed miniatures and elements for compositing purposes.
Supervised on-set and plate photography for television and feature film projects.
Supervised motion control for feature film and television projects.
Projects include:
2003 Lara Croft Tomb Raider: The Cradle of Life
2003 The League of Extraordinary Gentlemen
2002 Die Another Day
2002 Stranded
2001 Lara Croft: Tomb Raider
See IMDB (above)
Photographic Effects Supervisor
Dream Quest Images
January 1987 - January 1999
VFX Supervisor, 3D Match Mover/Animator, Visual Effects Dir. Photography, Cameraman
Visual Effects Cameraman
Dream Quest Images
1986 - 1999
Los Angeles, California, United States
Worked in a variety of capacities through the years at Dream Quest including Director of Photography, Operator and Camera Assistant for motion control, high speed and miniature shoots, both in-studio and on location. Projects ranged from feature films and ride venues to television series and commercials.
See IMDB (above)
Freelance Cameraman
Image G, Boss Film Corp, Sony Imageworks, Video Image
1991 - 1997
Los Angeles, California, United States
Worked in a variety of capacities through the years as a Freelance Cameraman including Director of Photography, Operator and Camera Assistant for motion control, high speed and miniature shoots, both in-studio and on location. Projects ranged from feature films to television series and commercials.