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Gaël Kerchenbaum
Character Artist / Texture Artist
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Creature reel 2019
May 10, 2019
•
3 likes
I'm pleased to present to you my 2019 demo reel. A huge thanks to all my clients fo...
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0:07-0:17
The Jungle Book
Modeling TD
Wolf, Deer, Pig modeling along with other artists.
Did lot of anatomical refinements in ZBrush and Maya. Concept sculpting of some of the creatures (Young buck and blue bird).
Tools:
ZBrush, Maya
0:17-0:27
The Jungle Book
Modeling TD
Facial blendshapes modeling based on FACS for pygmy hog.
Tools:
ZBrush, Maya
0:27-0:30
Noemotion t.rex
Creature Artist
All aspects.
Tools:
ZBrush, Maya, Mari, Arnold, Nk
0:30-0:37
Creature Artist
Modeling and texturing of the Ostrich
Tools:
Maya, Zbrush, Mari
0:40-0:46
Destiny 2 - Warmind
Creature Artist
Modeling and texturing of the Abyssal Thrall (creatures).
Tools:
ZBrush, Maya, Mari
0:46-1:03
Elder Scrolls Online
Creature Artist
Modeling and texturing of dog.
Modeling and texturing of crow and feathers.
Modeling and texturing of Griffon and feathers.
Modeling of sea creature
Tools:
Maya, Zbrush, Mari
1:03-1:13
Creature Artist
All aspects. RnD project done for Axis Animation. Internal structure (skeleton) was modeled as well.
Tools:
ZBrush, Maya, Mari, Arnold, Nk
1:14-1:32
Creature Artist
Modeling and texturing of the fox.
Modeling and texturing of the skeleton and muscles. I also did the look dev, lighting and compositing of the breakdown. Modeling was done to work with Ziva Dynamics
Tools:
Maya, Zbrush, Mari, Ziva, Arno
1:34-1:55
Creature Artist
Modeling and artistic direction of animal ecorches done for 3dtotal shop. These models were made for 3d printing and mass production, to use as anatomical reference for artists and studios.
Tools:
ZBrush, Maya
1:56-2:20
Creature Artist
All aspects. This model was a personal project that I ended up using for Foundry's Mari 4.5 campaign.
Texturing was done using the new material system of Mari. Fully procedural.
Tools:
Maya, Zbrush, Mari
Comments (1)
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Christofer Karltorp
Awesome work Gaël!
76 months ago
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