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For this environment, I had to completely redo the structure of the temple to make it consistent with the new concept art. I worked on modeling and sculpting the ground, walls, columns, ceilings, as well as the snow, ice, and debris for set dressing. -------------------------- Story time : As soon as I joined MPC, I started working on this environment, which included numerous shots. Everything had to be done because it was the beginning of the project. There was only a blocky version. There were very few of us working on this environment: my lead and two other 3D artists who joined a few days after me. I was quickly given responsibilities as a result. My start in the industry was marked by a perfect mix of circumstances: everything had to be created from scratch, my lead was attentive, guided me, and gave me creative freedom. Additionally, I had grown up with Sonic, both as a cartoon and a video game. It was also the Covid era and the time of 100% remote work. As a side note, my father had just been admitted to the hospital due to Covid on my first day at MPC. In short, everything aligned for me to be 1000% focused. I worked more hours than necessary. It was tough, but I enjoyed myself immensely. Over time, our team grew, and our lead moved on to work on other environments. During the transition period to a new lead (about two weeks), I was given the opportunity to lead this environment because I had come to know it inside out. My superiors quickly trusted me, and I was promoted a few months later. I will never be grateful enough to the entire team I worked with. The work was challenging, and there was a lot to do to make everything look as beautiful as possible. My soul is in this environment.


Environment Artist  •  MPC  •  Sonic the Hedgehog 2 (Movie)  • 
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3d environment artist

Sonic 2 - Owl Temple

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For this environment, I had to completely redo the structure of the temple to make... Read more

Sonic the Hedgehog 2

Movie (2022)
Role Environment Artist
Studio MPC
Asset GroundstairsWallspillarsRooftopSnowIciclesiceDebris
Skills Environment artDigital SculptingHard Surface ModelingSet dressingBlocking
Style Photoreal
Medium 3DAnimation
Software MayaZBrushBlender

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