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For this project I used an old concept art of mine that I did in 2018/9 and I liked a lot. I started the base mesh in Blender, and later I sculpted in Zbrush, Re sculpted again and again a couple of times. After this, I did the retopo in Blender aiming for an animation mesh but in some step I did the mistake of applying the subdivisions without back up. Textured in Substance Painter. And I did the rig in Blender with posing and some small animations. Even with the subdivisions collapsed is still possible to animate it. (Next step I believe). Draconians are a race of dragon humanoids, also called dragonmen because they walk upright and are human-sized. Draconians have scaly bodies like a dragon's, a snout and short stubby tail. Created in order to fill the ranks of the dragonarmies of the Dark Queen Takhisis, the generals of the dragonarmies generally used draconians as shock troops. They are not natural creatures of Krynn. They were created from the eggs of metallic dragons using dark magic called the corruption ritual. Baaz Draconians are the smallest of their brethren, made from Brass Dragon eggs, and are commonly used as ground troops. They are usually of chaotic alignment and as a result are interested in getting what is best for them individually. Baaz wear disguises often, concealing their wings and scales underneath large hoods and masks when traveling through non-draconian lands. When a Baaz is killed, its body turns to stone, trapping whatever weapon killed it within the baaz's stony corpse. After a short time, the petrified body crumbles to dust. (Dragonlance Fandom page)


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