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Robert Henry
Digital Compositor / MoGraph Designer
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Coppertone Hydrate
Jun 24, 2015
•
Composited 3D Crowd sims into stadium
0:01-0:08
2D tracking to smooth out the camera move of the 3D track
0:08-0:11
Difficult 2D track for the Crowd Sim
0:11-0:12
Particle effect done in C4D
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