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Sean Storey
Game Designer
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Assassin’s Creed - Identity (by Ubisoft) - iOS A
Apr 23, 2015
•
Worked on all core systems: Combat, Stealth, Evasion, Item Generation and Difficulty management
1:37-2:06
Assassin's Creed: Identity
Game Designer
Designed the Combat system as shown here
Tools:
Unity
6:29-7:38
Assassin's Creed: Identity
Game Designer
Designed the core stealth system, this included the design of enemy behaviour patterns, detection system and the use of hiding spots throughout the game.
Tools:
Unity, Visio, Word
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