Artists
Shots
Find Jobs
Hiring
keyboard_arrow_down
For Studios
Concierge
Post a Job
Sign In
Sign Up
menu
Bryan Johnson
Texture Artist / Generalist
Like
Follow
Bryan's CG Portfolio
i
•
1 like
0:10-0:28
NBC Constantine Promo
Texture Artist
Created photo realistic textures for interior and exterior sets to be used in a
camera fly through, dome presentation at Comic-Con.
Used Photoshop and Maya.
0:28-0:45
Death Race
Modeler / Texture Artist
Modeled and textured photo real interior parts of a car engine for the title open sequence. Used Headus UV Layout, Maya and Photoshop.
0:49-1:04
Sky Captain and the World of Tomorrow
Texture Artist
Used Maya 3D Paint and Photoshop to create textures for the chained dog skeleton.
1:05-1:19
Sculpted by Gio Nakpil. I textured model using Mari and Surface Mimic. Rendered in Arnold.
1:22-1:33
Paycheck
Modeler / Texture Artist
Modeled and created photo real textures of a computer and its internal components for an “exploded view” animation used in the trailer.
1:36-1:39
Behind Enemy Lines
CG Generalist
Texture painted out film elements. Also tracked, rotoscoped and composited.
1:41-1:42
Modeled and textured several buildings and bridge in the city of Shanghai model for this film/tv/web ad.
Comment
Sign in to leave a comment.
More from Bryan Johnson
◄
previous
►
next
Comment
Sign in to leave a comment.