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Gianni Aliotti
VFX Supervisor / CG Supervisor
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GianniAliotti 2014DemoReel
Dec 17, 2014
•
5 likes
0:08-0:24
Heads-Up Display
Compositing Lead
Compositing of all-cg shot including: city, buildings, cars, stadium (including look-dev of 20+ passes), players, crowd, field, lights, digital banners, confetti (Nuke particles), etc.
I also integrated practical smoke, atmosphere, etc. This shot consisted of over 100 separate elements and took about 6 months to complete.
Tools:
Nuke
0:25-0:34
Heads-Up Display
Compositing Lead
Compositing of all-cg shot including: city, buildings, stadium (including look-dev of 20+ passes), players, crowd, field, lights, digital banners, confetti (Nuke particles), pyro, etc.
I also integrated practical smoke, atmosphere, etc. This shot consisted of over 100 separate elements and took about 6 months to complete.
Tools:
Nuke
0:36-0:49
Heads-Up Display
Compositing Lead
Compositing of all-cg shot including: city, buildings, cars, stadium (including look-dev of 20+ passes), players, crowd, field, lights, digital banners, etc.
I also integrated practical smoke, planes, contrails, clouds, atmosphere, etc. This shot consisted of over 100 separate elements and took about 6 months to complete.
Tools:
Nuke
0:50-0:56
The Ball Unleashed
Compositing Lead
Compositing of all-cg shot including: stadium (including look-dev of 20+ passes), players, crowd, field, lights, digital banners, etc. I also integrated practical smoke, clouds, atmosphere, etc. Look-dev/comp of electrical effect done mostly in 2d.
This shot consisted of over 100 separate elements and took about 6 months to complete.
Tools:
Nuke
0:56-1:02
Star Trek Into Darkness
Compositor
Compositing of CG lava, embers, visor reflections, bg rocks, etc. and integrated that all into the plate along with the green-screen extraction.
Tools:
Nuke
1:02-1:04
Star Trek Into Darkness
Compositor
Compositing of CG lava, embers, visor reflections, bg rocks, etc. and integrated that all into the plate along with the green-screen extraction.
Tools:
Nuke
1:05-1:06
Star Trek Into Darkness
Compositor
Green-sceen extraction, integrated practical water spray, roto, fx spray integration, chromatics, grading, etc.
Tools:
Nuke
1:06-1:08
Star Trek Into Darkness
Compositor
Green-sceen extraction, cg tree integration, integrated practical water spray, roto, fx spray integration, set extension (cliff) comp, chromatics, grading, etc.
Tools:
Nuke
1:08-1:12
Star Trek Into Darkness
Compositor
All CG shot including integration of the following: stars, planets, 2 ships, pyro, lasers, debris, atmosphere, flares, lights, etc.
Tools:
Nuke
1:12-1:15
Star Trek Into Darkness
Compositor
Green-screen extraction, roto, integration, set extension including starfield and cg debris in distance.
Tools:
Nuke
1:15-1:20
Star Trek Into Darkness
Compositor
Green-screen extraction, heavy grading (key/fill manipulation in plate), CG elements (debris, stars, atmos, visor reflections, visor backlighting), various 2d tracking, lens effects/flares, plus jetpack fx (CG spray, thrusters, glows, etc).
Tools:
Nuke
1:20-1:22
Star Trek Into Darkness
Compositor
100% CG shot including: cg set with multiple lighting passes, 3 cg characters, smoke, lights, flares, etc. Probably my most challenging shot in the film due to the fact that it was all CG and had to match surrounding practical shots.
Tools:
Nuke
1:23-1:24
Star Trek Into Darkness
Compositor
Set Extension including: cg reflection integration. Also rather tricky given the plate which was shot as is with no green-screen help.
Tools:
Nuke
1:24-1:25
Star Trek Into Darkness
Compositor
Set Extension including: cg reflection integration and painted/tracked head replacement of stunt double. CG glass integration.
Tools:
Nuke
1:25-1:32
Rock of Ages
Compositing Lead
Set extension including: extraction of plate from downtown Miami set, wet road integration, crowd extraction/re-integration, 3D mpaint projections, etc...
Tools:
Nuke
1:33-1:37
Stealth
Compositor
Integration of CG plane (multiple lightingpasses), fx integration, roto, etc. into live-action plate.
Tools:
Nuke
1:39-1:42
Stealth
Compositor
Integration of CG plane (multiple lighting passes), fx integration, roto, etc. into live-action plate. Also integrated heavy amounts of practical vfx to match CG and real world harrier take-offs.
Tools:
Nuke
1:43-1:44
Stealth
Compositor
CG background, including refueling ship, cg spray, probe, etc. Integrated practical water fx on lens with practical fg sphere.
Tools:
Nuke
1:44-1:46
Stealth
Compositor
All-cg shot including: sky, both planes, fx clouds, spray, wash, distortion, flares, etc.
Tools:
Nuke
1:48-1:50
Stealth
Compositor
All-cg shot including: sky, both planes, fx clouds, spray, wash, distortion, flares, etc.
Tools:
Nuke
1:52-1:53
Stealth
Compositor
All-cg shot including: sky, fx, smoke, spray, fire, distortion, flares, etc.
Tools:
nuke
1:53-1:56
How to Train Your Dragon
Lead Lighter/Compositor
Lighting setup and key shot lighting. Comp of all cg elements.
Tools:
PDI Tools
Comments (2)
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James Bennett
Nice work!
134 months ago
Gianni Aliotti
Thanks.
134 months ago
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