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David Menkes
Look Development and Lighting / Lighting Artist
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Demoreel 2012
Nov 5, 2014
•
0:06-0:16
Men in Black 3
Senior Color&Lighting; Technical Directo
Look development on aliens, glass, lighting on all CG elements with Katana and Arnold, roto and compositing with Nuke.
Tools:
katana, arnold, nuke
0:20-0:30
Men in Black 3
Senior Color&Lighting; Technical Directo
Set extension/set replacement of wall and busts in Katana/Arnold and Nuke
Tools:
katana, arnold, nuke
0:34-0:43
The Smurfs
Senior Color&Lighting; Technical Directo
Lighting and compositing in Katana and Arnold
Tools:
katana, arnold, nuke
0:43-0:52
The Smurfs
Senior Color&Lighting; Technical Directo
Lighting and compositing, look development on sign and leaves
Tools:
katana, arnold, nuke
0:52-1:01
Arthur Christmas
Senior Lighting Technical Director
Lighting and Compositing
Tools:
katana, arnold, nuke
1:01-1:06
Mars Needs Moms
Surfacing TD
Look development on human character Gribble using proprietary RenderMan software developed at IMD.
1:06-1:16
The Chronicles of Narnia: Prince Caspian
Senior Lighting Technical Director
Lighting
1:18-1:28
The Golden Compass
Senior Lighting Technical Director
Lighting in Maya with proprietary RenderMan interface
Tools:
Maya
1:31-1:39
Live Free or Die Hard
Lighting Technical Director
Look development and lighting with Maya and Mental Ray
Tools:
Maya, Mental Ray
1:39-1:44
Meet the Robinsons
Lighter/Compositor
Lighting and compositing using proprietary Maya/RenderMan interface
1:44-1:49
Open Season
Color&Lighting; Technical Director
Look development on environment and props using proprietary RenderMan interface
1:49-1:54
The Day After Tomorrow
Lighting Technical Director
Look development and lighting on helicopters and growing ice crystals using animated textures
Tools:
3d Studio Max
1:54-2:03
The Day After Tomorrow
Lighting Technical Director
Lighting and crowd rendering for CG New York City using 3dsMax
Comments (1)
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David Dimeola
Great looking work David, we'll be following your schedule and looking to get you involved on a project with The Brigade. We assemble and manage remote teams for vfx projects and other.
135 months ago
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