David Menkes

David Menkes

katana/solaris/maya - vray/arnold/redshift/renderman

Lead Look Development and Lighting / Lead Lighting Artist

Los Angeles, CA

Hire Me

Lighting And Compositing

Kung Fu Panda 4 (2024)

Lookdev Lead

The Electric State (2024)

Lookdev Lead

Secret Invasion (2023)

Look Development Artist

Black Panther: Wakanda Forever (2022)

Look Development

Ms. Marvel (2022)

Senior Lighting Artist

Spider-Man: No Way Home (2021)

Color And Lighting Technical Director

Spider-Man: Into the Spider-Verse (2018)

Lighting & Compositing

Smallfoot (2018)

Color And Lighting Technical Director

Puppy!: A Hotel Transylvania Short (2017)

Senior Lighting Technical Director

Storks (2016)

Lighting And Compositing

Kung Fu Panda 3 (2016)

Senior Lighting Technical Director

Hotel Transylvania 2 (2015)

Lighter

How to Train Your Dragon 2 (2014)

Lighting Lead

Hotel Transylvania (2012)

Senior Color&Lighting; Technical Directo

Men in Black 3 (2012)

Arthur Christmas (2011)

Senior Color&Lighting; Technical Directo

The Smurfs (2011)

Mars Needs Moms (2011)

Look Development TD

A Christmas Carol (2009)

Senior Lighting Technical Director

The Chronicles of Narnia: Prince Caspian (2008)

Senior Lighting Technical Director

The Golden Compass (2007)

Lighter/Compositor

Meet the Robinsons (2007)

Look Development Technical Director

Boog & Elliot's Midnight Bun Run (2007)

Live Free or Die Hard (2007)

Color&Lighting; Technical Director

Open Season (2006)

Digital Artist / Modeling

Mickey's Twice Upon a Christmas (2004)

Color&Lighting; Technical Director

The Polar Express (2004)

Lighting Technical Director

The Day After Tomorrow (2004)

Cinematics Artist

Freaky Flyers (2003)

Cinematics Artist

NHL Hitz Pro (2003)

Cinematics Artist

Dr. Muto (2002)

Cinematics Artist

Fire Blade (2002)

Production Assistant

The X-Files: Fight The Future (1998)

Publicity Artwork

Haven: Call of the King

I have worked in lighting and look development for vfx, animated features, and game cinematics since 1998. I have been a lead on several projects over the years.
Work History
  • Look Development Lead

    Digital Domain

    September 2022 - Present
    Los Angeles, CA

    Lookdev Lead on Secret Invasion - developed blending technique in Solaris using primvars provided from FX, animated displacement, along with three separate material sets each with their own complete set of textures.

  • Owner/Chocolate Maker

    LetterPress Chocolate

    March 2014 - Present
    Los Angeles, California

    Microbatch bean to bar chocolate sourced direct from our partner farms.

  • Senior Look Development Artist

    Digital Domain

    January 2022 - August 2022
    Los Angeles, California, United States
  • Senior Lighting Artist

    Digital Domain

    August 2021 - November 2021
    Los Angeles, California, United States

    Maya/Vray for characters and Houdini/Solaris/Redshift for environments on Spider-Man: No Way Home.

  • Lighter/Compositor

    Sony Pictures Imageworks

    August 2018 - November 2018
    Culver City, CA

    Keylighting and compositing on Into the Spider-verse, which won an Academy Award for Best Animated Film in 2019.

  • Senior Color & Lighting Technical Director

    Sony Pictures Imageworks

    April 2018 - August 2018
    Culver City, CA

    Key lighting and compositing on Smallfoot

  • Lighter/Compositor

    Sony Pictures Imageworks

    April 2018 - July 2018

    Keylighting and compositing on Smallfoot

  • Senior Color & Lighting Technical Director

    Sony Pictures Imageworks

    April 2017 - June 2017
    Culver City, California

    Key lighting and compositing on Puppy!

  • Senior Lighting Technical Director

    Sony Pictures Imageworks

    May 2016 - August 2016
    Culver City, California

    Senior Lighting Artist on Storks

  • Senior Lighting Technical Director

    Sony Pictures Imageworks

    November 2014 - August 2015
    culver city, ca

    Look development and sequence key lighting

  • lighter/compositor

    DreamWorks Animation

    August 2012 - November 2014
  • Senior Color&Lighting; Technical Director

    Sony Pictures Imageworks

    January 2011 - August 2012
    Culver City, CA

    Lighting Lead on Hotel Transylvania
    Look Development and Lighting Lead on Men in Black 3
    Lighting and Compositing on Arthur Christmas
    Lighting and Compositing on The Smurfs

    Using Katana with Arnold renderer, and Nuke for compositing

  • Look Development TD

    I

    October 2008 - December 2010
    Novato, CA

    Look development and Lighting on Mars Needs Moms
    Look development and Stereo Compositing on A Christmas Carol using Maya, proprietary RenderMan interface, and in-house look development software for material library creation, Nuke for compositing

  • Senior Lighting Technical Director

    MPC

    December 2007 - April 2008
    London, United Kingdom

    Lighting TD on The Chronicles of Narnia: Prince Caspian using Maya with proprietary RenderMan interface.

  • Senior Lighting Technical Director

    Framestore

    May 2007 - December 2007
    London, United Kingdom

    Sequence Lead on The Golden Compass using Maya and proprietary RenderMan interface.

  • Technical Director

    The Orphanage

    February 2007 - April 2007
    San Francisco, CA

    Look Development and Lighting Technical Director on Die Hard 4.0 using Maya, MentalRay, Photoshop, and After Effects.

  • Lighter/Compositor

    Walt Disney Animation Studios

    April 2006 - January 2007
    Burbank, CA

    Lighting and Compositing on Meet the Robinsons using Lumiere, Maya, RenderMan, and Shake.

  • Color&Lighting; Technical Director

    Sony Pictures Imageworks

    March 2004 - March 2006
    Culver City, CA

    Look development/shaders/textures for Open Season (2006) - used proprietary software ShaderMachine, Maya, Photoshop, and BIRPS (RenderMan).

    Look development, lighting, compositing for The Polar Express (2004) using BIRPS, Maya, Bonzai.

  • Lighting Technical Director

    The Orphanage

    December 2003 - March 2004
    San Francisco, CA

    Lighting, shader development, and textures on The Day After Tomorrow (2004). 3dsmax with Brazil R/S, Maya with RenderMan Air, and Photoshop.

  • CG Artist

    Blur Studio

    February 2003 - December 2003
    Venice, CA

    Modeling, shaders, textures, and lighting on Mickey's Twice Upon a Christmas (released 2004). Shaders, lighting, and live-action compositing for Kids WB! ad campaign (2003). Using 3dsmax and Photoshop.

  • Freelance Artist

    Four Square Productions

    February 2001 - February 2003
    San Diego, CA

    3d Artist on St. Vincent De Paul's "Promiseland Ranch" television campaign, creating 20 minutes of animation revealing the topography and layout of the Ranch from USGS topology maps, and models from various archetectural design firms using 3dsmax, ElectricImage, and Photoshop.

  • Cinematics Artist

    Midway Games

    December 1999 - December 2002
    San Diego, CA

    Modeling, lighting, shaders, textures, compositing, motion graphics design for Midway Cinematics Division using Maya, Photoshop and After Effects. Publicity artwork using Maya and Photoshop for the Creative Services Division.

  • 3d Artist

    Kronos Incorporated

    June 1998 - November 1999
    Pasadena, CA

    Models, shaders, textures, lighting, and compositing for the Playstation cinematic game Fear Effect using PowerAnimator, Photoshop, and Composer

  • Production Assistant

    Caliban Filmworks

    April 1998 - June 1998

    Production assistant for Caliban Filmworks. Trained on Flint, Flame, and Inferno, and assisted with garbage mattes and rotoscoping for The X-Files Movie. 3d modeling, texturing, and compositing for Teaching Mrs. Tingle using PowerAnimator, Photoshop, and Flint.

  • Owner

    MultiMedia Productions

    June 1996 - April 1998
    Wrightwood, CA

    Web designer and graphic design for local news websites and real estate agents. Registered domain names through the National Science Foundation/NSI for over 300 clients. Graphic design for local telecommunications using Photoshop. Web design with CoffeeCup HTML, Adobe PageMill, Microsoft FrontPage, Dreamweaver, Java, and CSS.

  • Sony Pictures Imageworks

    ? - Present
  • Sony Pictures Imageworks

    ? - Present
Education
  • Gnomon School of Visual Effects

    1998 - 2006
  • Victor Valley College

    1995 - 1998