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Rylan Mattes
Animator
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Game Animation Reel
May 25, 2017
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All footage from "Mass Effect: Andromeda" and" EA Sports UFC" © 2017 Electronic Art...
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0:00-2:00
Mass Effect: Andromeda
Animator
-Contribution mainly consisted of Player and AI Gameplay Animation
-All work consisted of both animation and in-engine implementation (ex: anim tree)
AI Creature Animation
-Pre-production visual targets
-Working with all departments on creature development
-All key frame animation, with some rare exceptions
-Included full animation sets for creatures as well as sharing creatures with other animators
Player Animation
-Pre-production visual targets and prototypes
-Mix of both key frame and motion capture data
-Combat gameplay systems (ex: cover)
-All systems shared between animators
Tools:
Maya/3DS Max/EA Frostbite
2:00-2:34
EA Sports UFC
Animator
-Facial Animation (Gameplay and NIS)
-Assistance in artistic direction of facial rig
-Working with outsource studio to set and maintain quality bar for animation deliveries
-Motion capture directing/animating/cleanup
Tools:
Maya/Motionbuilder/EA ANT tool
2:34-2:44
Personal
Animator
Animation on all characters/camera
Tools:
Maya
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