Michael Grawert

Michael Grawert

Supervisor Pre-visualization Artist / 18 yrs

United States

Hire Me

Visualization Supervisor

Renfield (2023)

Pre-Visualization Supervisor

Shazam! Fury of the Gods (2023)

Lead Pre Visualization / Post Visualization

Lyle, Lyle, Crocodile (2022)

Previs Supervisor

The Man from Toronto (2022)

Pre-Visualization Supervisor

Chapter Seven: The Massacre at Hawkins Lab (2022)

Lead Pre-Visualization Artist

The Suicide Squad (2021)

Lead Post-Visualization Artist / Lead Pre-Visualization Artist

The Witches (2020)

Lead Pre-Visualization / Postvis Artist

Lady and the Tramp (2019)

Lady and the Tramp (2019)

Welcome to Marwen (2018)

Visualization Artist

Ant-Man and the Wasp (2018)

Previs Lead Artist

Black Panther (2018)

Guardians of the Galaxy Vol. 2 (2017)

Aquaman (2016)

Star Trek Beyond (2016)

Pre-Visualization Supervisor

Stranger Things (2016)

Batman v Superman: Dawn of Justice (2016)

Lead Post-Visualization Artist / Lead Previsualization Artist

Batman v Superman: Dawn of Justice Ultimate Edition (2016)

Jurassic World (2015)

Pre-visualization Artist

Seventh Son (2015)

Previsualization Artist

Teenage Mutant Ninja Turtles (2014)

Previsualization Artist

Edge of Tomorrow (2014)

Pre-visualization Artist

Percy Jackson: Sea of Monsters (2013)

Pre-visualization

Man of Steel (2013)

Pre-visualization Artist

Green Lantern (2011)

Pre-visualization Artist

Priest (2011)

Pre-visualization Artist

Gulliver's Travels (2010)

Pre-visualization Artist

Percy Jackson & the Olympians: The Lightning Thief (2010)

Digital Artist

Avatar (2009)

Digital Effects Artist

Nancy Drew (2007)

Digital Compositor

5-25-77 (2007)

Digital Effects Artist

Because I Said So (2007)

Digital Effects Artist

Mercenary for Justice (2006)

Work History
  • Lead Previs/Postvis Artist

    Day for Nite

    November 2017 - April 2019
    Los Angeles, CA

    • WORK FROM INITIAL CONCEPTUAL DRAWINGS TO CREATE SEQUENCES OF SHOTS THAT CONVEY THE STORY
    • ESTABLISH CHARACTER BLOCKING, CAMERA POSITIONING AND ANIMATE CAMERA/CHARACTER MOVEMENT
    • PROVIDE TECHNICAL SET-UP INFORMATION OF SHOTS FOR PRODUCTION DEPARTMENTS
    • MATCHMOVE FILM PLATES & INTERGRATE CG ELEMENTS FOR EDITORIAL

  • Previs/ Postvis Artist

    The Third Floor

    August 2016 - October 2017
    Atlanta, GA

    • WORK FROM INITIAL CONCEPTUAL DRAWINGS TO CREATE SEQUENCES OF SHOTS THAT CONVEY THE STORY
    • ESTABLISH CHARACTER BLOCKING, CAMERA POSITIONING AND ANIMATE CAMERA/CHARACTER MOVEMENT
    • PROVIDE TECHNICAL SET-UP INFORMATION OF SHOTS FOR PRODUCTION DEPARTMENTS
    • MATCHMOVE FILM PLATES & INTERGRATE CG ELEMENTS FOR EDITORIAL

  • Head of Layout

    Psyop

    April 2016 - August 2016
    Los Angeles, CA

    • WORK FROM INITIAL CONCEPTUAL DRAWINGS TO CREATE SEQUENCES OF SHOTS THAT CONVEY THE STORY
    • DIRECT TEAM IN ESTABLISHING CHARACTER BLOCKING, CAMERA POSITIONING AND CAMERA/CHARACTER ANIMATION
    • PROVIDE TECHNICAL INFORMATION OF SHOTS TO PRODUCTION DEPARTMENTS FOR BIDDING
    • DEVELOP TOOLS AND WORKFLOWS TO INTERFACE WITH STUDIO PIPELINE
    • DIRECT INTERACTION WITH CLIENTS TO ENSURE THEIR VISION IS MET

  • Previs Artist

    The Third Floor

    September 2015 - March 2016
    Atlanta, GA

    • WORK FROM INITIAL CONCEPTUAL DRAWINGS TO CREATE SEQUENCES OF SHOTS THAT CONVEY THE STORY
    • ESTABLISH CHARACTER BLOCKING, CAMERA POSITIONING AND ANIMATE CAMERA/CHARACTER MOVEMENT
    • PROVIDE TECHNICAL SET-UP INFORMATION OF SHOTS FOR PRODUCTION DEPARTMENTS
    • MATCHMOVE FILM PLATES & INTERGRATE CG ELEMENTS FOR EDITORIAL

  • Previs Artist

    Proof Inc

    April 2015 - September 2015
    Los Angeles, CA

    • WORK FROM INITIAL CONCEPTUAL DRAWINGS TO CREATE SEQUENCES OF SHOTS THAT CONVEY THE STORY
    • ESTABLISH CHARACTER BLOCKING, CAMERA POSITIONING AND ANIMATE CAMERA/CHARACTER MOVEMENT
    • PROVIDE TECHNICAL SET-UP INFORMATION OF SHOTS FOR PRODUCTION DEPARTMENTS

  • Lead Previs/Postvis Artist

    MPC

    July 2013 - April 2015
    Los Angeles, CA

    • WORK FROM INITIAL CONCEPTUAL DRAWINGS TO CREATE SEQUENCES OF SHOTS THAT CONVEY THE STORY
    • ESTABLISH CHARACTER BLOCKING, CAMERA POSITIONING AND ANIMATE CAMERA/CHARACTER MOVEMENT
    • PROVIDE TECHNICAL SET-UP INFORMATION OF SHOTS FOR PRODUCTION DEPARTMENTS
    • MATCHMOVE FILM PLATES & INTERGRATE CG ELEMENTS FOR EDITORIAL

  • Lead Previs/Postvis

    Pixel Liberation Front

    March 2009 - June 2013
    Los Angeles, CA

    • WORK FROM INITIAL CONCEPTUAL DRAWINGS TO CREATE SEQUENCES OF SHOTS THAT CONVEY THE STORY
    • ESTABLISH CHARACTER BLOCKING, CAMERA POSITIONING AND ANIMATE CAMERA/CHARACTER MOVEMENT
    • PROVIDE TECHNICAL SET-UP INFORMATION OF SHOTS FOR PRODUCTION DEPARTMENTS
    • MATCHMOVE FILM PLATES & INTERGRATE CG ELEMENTS FOR EDITORIAL