I have experience in every department of post production/vfx/animation. Current specialties are in Animation/Unreal Engine/AI.
Work History
Founder
Doorway
March 2015 - Present
Studio Director – As the founder of a digital media company, I have directed, conceptual designed, scripted, animated and produced content for games and live action.
I have built Unreal Engine realtime pipelines and made cinematics with Metahumans. As a company Doorway has forayed into game design and game production and VR experiences using Unreal Engine/Maya. These days I am finding all manner of AI to integrate into digital pipelines. Skills also include camera work, drone work and post production.
In addition, directed and help produced large scale public animated lightshows around the nation for Paintscaping.com
This reel shows off many of the lightshow projects I've been a part of.
https://paintscaping.com/reel
Produced preproduction and postproduction on the film "1BR" which became #1 on Netflix.
Co-Founder
QQKIDZ
October 2021 - January 2024
Produced and directed and animated children's music videos. Used realtime Unreal Engine for basis of all production. Additionally, AI/Maya/Rokoko/AdvSkel
https://vimeo.com/user207846703
Co-Founder
SAGAVR
February 2019 - Present
Iceland
Creating virtual reality experiences for tourism.
www.sagavr.com
Head of Special Projects/ Cinematics Director
Visual Purple
August 2017 - October 2021
Boise, Idaho, United States · On-site
Developing digital training solutions for military intelligence and energy sectors using realtime technology and virtual reality in a video game format. Conceptually designed, supervised and produced many VR projects.
VFX Supervisor/Producer
NewcreaturesVFX Studio
January 2010 - August 2016
Visual FX Boutique
Previs/Postvis Artist
Halon Entertainment
January 2014 - January 2016
Served Previs and Postvis duties as an artist on:
"Spiderman:Homecoming"
"Independence Day 2"
"Alice in Wonderland 2"
Previs/Postvis Artist
The Third Floor
February 2013 - March 2013
Previs on "Xmen - Days of Future Past"
Postvis on "Maleficent"
VFX Supervisor
The Base Studio
May 2010 - May 2012
On set and in house vfx supervisor for commercial content.
Co-Owner
PlaceSnap
January 2009 - January 2011
www.placesnap.com
Placesnap is a geo-location centered snap sharing network. It encompasses both and an App and a website with interactive mapping, inner-circle type friend classification, and photo filtering.
Exec. Producer
Comflix Studios, Inc.
2010 - 2011
Produced the motion comic for the features:
"The Wolfman" (Universal),"The Sorceror's Apprentice" (Disney) and the television show "No Ordinary Family" (Disney). Writer of the "Suckerpunch" (WB) and "Colombiana" (Sony) feature motion comics.
Exec. Producer
Comflix
2010 - 2011
Produced the motion comic for the features "The Wolfman" (Universal),"The Sorceror's Apprentice" (Disney) and the television show "No Ordinary Family" (Disney). Writer of the "Suckerpunch" (WB) and "Colombiana" (Sony) feature motion comics.
Post Viz Supervisor/CG Supervisor
Sony Pictures Entertainment
September 2009 - August 2010
Supervised the VFX Shot design for the Production side of film "Battle:Los Angeles". Also additionally a CG Supervisor on about 200 shots.
Character Animator
Gradient Effects
2010 - 2010
Character Animator
Gradient Effects
2010 - 2010
Lead Previs Artist
Persistence of Vision
April 2009 - July 2009
Helped lead previs for "Battle:Los Angeles" for SONY Pictures/Columbia/Tristar
Compositor/Matte Painter
CafeFX
October 2008 - January 2009
VFX Supervisor
Bully Pictures
July 2008 - September 2008
Managed teams of 2D/3D artists to deliver commercial visual effects. Also supervised and directed on set.
Animation Supervisor
CafeFX
July 2005 - June 2008
Character Animation & Previs Supervision--Lighting--Compositing, etc.
Nominated for VES AWARD for Best Supporting Visual FX in a Feature for
Supervising Animation on The Kite Runner
Storyboard Artist
Paramount Pictures
2006 - 2006
Created 300 storyboards for a feature film.
Storyboard Artist
Paramount Pictures
2006 - 2006
Created 300 storyboards for a feature film.
Lead Previsualization Artist
Sony Pictures Entertainment
2005 - 2005
Designed fight/action sequences for Spiderman 3
3D Generalist
Method Studios
2005 - 2005
3D Generalist
Method Studios
2005 - 2005
Lead Previsualization Artist
Sony Pictures Entertainment
2005 - 2005
Designed fight/action sequences for Spiderman 3
Previs Artist
New Line Cinema
May 2004 - June 2004
Perfomed all duties of a previsualization artist for the first iteration of "The Golden Compass" with Chris Weitz (Rogue One). This includes camera, character animation, layout, character rigging and setup.
Instructor
Gnomon School of Visual Effects
2004 - 2004
Taught Skinning & Rigging and also Previs
Instructor
Gnomon School of Visual Effects
2004 - 2004
Taught Skinning & Rigging and also Previs
Supervising Rigging Consultant
Vanguard Films & Animation
2003 - 2004
Consulted on animated 3D feature Valiant
Supervising Rigging Consultant
Vanguard Films & Animation
2003 - 2004
Consulted on animated 3D feature Valiant
Digital Artist
Asylum SFX
March 2002 - June 2002
CG Supervisor
Hydraulx
2002 - 2002
CG Supervisor
Hydraulx
2002 - 2002
Character Supervisor
Warner Bros. Entertainment Group of Companies
2000 - 2002
Supervised all of the character rigging, which included design, programming, and pipeline integration. Created fully automated character building scripts for each character.
Character Supervisor
Warner Bros. Entertainment Group of Companies
2000 - 2002
Supervised all of the character rigging, which included design, programming, and pipeline integration. Created fully automated character building scripts for each character.
Digital Artist
Radium
October 2000 - December 2000
Previs Artist
Pixel Liberation Front
August 2000 - October 2000
Helped design he firs thirty minutes of the film "Panic Room" with David Fincher and Peter Ramsey (dir. of Spiderverse)
Digital Artist
Windmill Lane
2000 - 2000
Worked under Meiert Avis (dir. U2 music vid) helping with various music videos