VFX Artist

VOID Interactive

Full-time
Remote Work

As our VFX Artist, you will be instrumental in crafting high-quality visual effects that enhance gameplay and immerse players in the world of Ready or Not. You’ll collaborate with artists, designers, and programmers to bring your visions to life, ensuring that every effect contributes to the overall atmosphere and gameplay experience.


In this role, you'll be responsible for:

  • Designing and creating visually striking effects, including explosions, smoke, fire, and other dynamic elements that enhance the game’s realism and excitement.
  • Collaborating with the art and design teams to understand the game’s vision and ensure effects align with gameplay mechanics and aesthetics.
  • Implementing VFX in the game engine, optimising performance while maintaining visual fidelity.
  • Participating in brainstorming sessions to explore innovative ideas and techniques for VFX that elevate the player experience.
  • Iterating on feedback from team members and play testers to refine and improve the quality of visual effects.
  • Staying up-to-date with industry trends and new tools to continually enhance your skill set and the team’s output.


What you'll bring to the team:

  • A minimum of 3 years of experience within real-time Visual Effects
  • Proficiency in industry-standard software such as Unreal Engine, Unity.
  • Strong artistic skills with a keen eye for detail, color, and composition.
  • A solid understanding of particle systems, shaders, and lighting techniques.
  • Ability to work collaboratively in a remote environment, communicating effectively with cross-functional teams.


Bonus qualifications:

  • Experience in Houdini, Embergen or similar software
  • Shipped at least 1 AAA or equivalent game.
  • Strong Tactical shooter interest.


What to send our way:

  • A CV that highlights your background and skills
  • A demo reel demonstrating your creativity and technical proficiency.

VOID Interactive

Accepting Applications
26 more days
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