Senior Modeling Artist (Unreal)

Mainframe Studios

Contract
Vancouver, Canada

Under the guidance of the Modeling Supervisor, the Leads and/or the Principal, on a CG animated film, the Senior Modeling Artist builds digital assets including: characters, sets, props, vehicles and organic elements per the project's requirements.


This role will require multiple days in the office per week.


In this role you will:

  • Translate 2D designs into 3D objects.
  • Advanced expertise in creating, character models, vehicles, props and/or environmental sets in alignment with the determined creative style and direction of a project.
  • Collaborates with designers, riggers, surfacing artist, animators and technical directors in order to facilitate optimal shot production while adhering to the schedule and quota fulfillment.
  • Collaborates with rigging team to set up articulation points for animation.
  • Collaborates with surfacing artists to ensure models match aesthetic and creative requirements of the projects overall look.
  • Collaborates with animation team to ensure models are structured in such a way to achieve intended performance requirements.
  • Collaborates with designers to ensure all necessary designs are created.
  • Creatively plus material in order to achieve the project's set standard of modeling and establishing the level of complexity for characters, environments and props.


Need to have:

  • High level proficiency in using Maya, ZBrush and Unreal Engine is required.
  • Advanced ability to work with polygonal, NURBS and subdivision topologies to create surface models ranging from highly stylized cartoon characters to photorealistic fantasy creatures.
  • In-depth knowledge of human and animal anatomy, physical motion, weight, balance and form.
  • Ability to mentor and train. Open to and encourages feedback and new initiatives. Shares information and techniques with team members.
  • Collaborates with Department Supervisor and production management team to organize workflow and completion.


Software you will use:

  • Unreal Engine
  • Maya
  • ZBrush


Nice to have:

  • Degree and/or diploma in fine arts or animation or equivalent experience.
  • 5+ years of experience working in a professional environment within their discipline.
  • Experience in 3D animation and rigging.
Accepting Applications
15 more days
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This is a 3rd party job — apply directly here.

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