Senior 3D Modeller

Flying Bark Productions

Contract
Sydney, Australia

We're looking for a Senior 3D Modeller who will be responsible for executing complex CG/3D modelling of environments, characters and props for the production with a focus on advanced proxy models, according to the Director’s vision and guided by the look development process. 


About the role:

  • Construct organic and hard surface models which convey the intent of art department reference and are faithful to the style of the production.
  • Define the three-dimensional form and two dimensional silhouette of all models as briefed and resolve unspecified details as required;
  • Follow guidance from the Program/s creative and technical leaders to realize the Directors vision.
  • Reconcile the technical requirements of motion picture quality works including efficient use of geometry; an appropriate level of geometric detail; topology suitable for deformation, UV layout and rendering.
  • Create, revise and maintain digital character, prop and environment assets and support end users (as required), responding to guidance and review notes from the Director as well as creative and technical supervisors.
  • Constructing the shapes of 3D digital character, prop and environment models in Maya, with a strong working knowledge of UV layout techniques.
  • Have solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ensure that digital assets meet the studio standards, specifications and conventions with respect to appearance and aesthetics, user friendliness, performance, data integrity, and robustness.
  • Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required.
  • Ensure that weekly modelling department milestones and production deadlines are met, and communication to production of any issues that may impact on this successful delivery.


About you:

  • Senior level candidates with production experience in animated features/ animated episodic; (7+ yrs) (NOT live action) ;
  • Portfolios with mature, graphic stylization of reality preferred. Somewhat in the vein of Spiderverse, Entergalactic, Arcane and The Witness [Love, Death, Robots] ;
  • Demo reels focusing on character and modelling;
  • Experience in Houdini procedural modelling preferred;
  • Solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to constructing the shapes of 3D digital environments and/or prop models in Maya, with a strong working knowledge of UV layout techniques.
  • Solid knowledge of modelling and rigging workflows.
  • Ability to consistently meet deadlines.
  • Solid experience and understanding of Maya in a production based environment.
  • Solid knowledge of modelling and rigging workflows.
  • Good sense of traditional anatomy and proportion.
  • Excellent communication skills and willingness to share information in a team environment.
  • Ability to take direction and be flexible and responsive to change.
  • Ability to work independently as well as under direct supervision.
  • A passion for modelling and ability to work in a collaborative team environment.

Flying Bark Productions

Flying Bark Productions is a prolific independent producer on the international stage with a successful legacy of creating iconic animated children’s entertainment since 1968. Operating as a full-service production facility for independent feature films and series as well as providing animation services for global clients.
Accepting Applications
23 more days
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