Senior 3D Environment Artist
Beamdog
Full-time
Remote Work
The Senior 3D Environment Artist will collaborate closely with the Art Director, Environment Art Lead, and multidisciplinary teams to create exceptional Environments and props for upcoming titles. In this role, you will be responsible for driving the visual and aesthetic direction of projects, working closely with internal and external teams, and ensuring the highest artistic and technical standards are met.
Duties and Responsibilities
- Create and refine Environment assets, ranging from full environments to detailed set pieces, from initial block-outs to polished final assets.
- Collaborate with the Environment design team to develop engaging gameplay spaces with strong visual composition.
- Support efficient and collaborative prototyping efforts with designers and project leads.
- Maintain consistent aesthetic and technical quality across all Environments and props.
- Partner with art leads and the broader art team to ensure visual cohesion throughout the project.
- Work closely with the design team to integrate gameplay seamlessly with Environment art.
- Develop content that aligns with and reinforces the game’s visual direction, adhering to performance and engine requirements.
- Mentor and guide junior artists as needed.
Education and Core Skills Requirements
- Experience: Minimum of 4 years in game development as a senior 3D environment / level artist.
- Software Expertise: Proficiency with Maya (or equivalent), Photoshop, ZBrush, and the Substance Suite.
- Engine Knowledge: Strong understanding of AAA asset creation pipelines in Unreal Engine 5 (UE5).
- Techniques: Experience with modular environment kits, trim sheets, tiling textures, organic modeling, and hard-surface modeling.
- Artistic Skills: Strong grasp of light, shade, color, and detail in texture/material creation.
- Technical Acumen: Ability to quickly adapt to new tools and workflows for Environment art production.
- Collaboration: Excellent teamwork, communication, and problem-solving skills.
- Portfolio: A strong portfolio demonstrating expertise in creating compelling Environment art (may substitute for industry experience).
Preferred Skills and Bonus Points
- Expertise with the full Substance Suite (Painter, Designer, etc.).
- Experience shipping at least one AAA PC or console title as a Senior 3D Environment Artist.
- Knowledge of performant in-game lighting and shader/material authoring in Unreal Engine.
- Familiarity with large-scale organic scenes/landscapes.
- Proficiency with project management tools like JIRA, Confluence, and Perforce.
- Skills in related disciplines, such as illustration, animation, VFX, or technical art.
Submission/Portfolio Requirements
- Provide a portfolio and/or reel showcasing relevant artistic skills.
- Only online submissions will be accepted (e.g., website, Sketchfab, blog, or online album).
- Completion of an art test may be required.
Bonus Points:
- Skill in one or more related disciplines – illustration, animation, visual effects, or technical art.
- Advanced experience with the full substance suite, Painter, designer and so on.
- Have shipped at least one AAA PC or console title as a Senior 3D Environment artist.
- Experience authoring performant in game lighting, within aesthetic and technical constraints
- Experience authoring performant Unreal shaders and material
- Experience working with large scale organic scenes / landscapes
- Experience with JIRA, Confluence, Perforce, and other project management tools.
We offer the following perks:
- 3 weeks of flexible vacation plus a 1-week paid holiday closure per year.
- Generous sick and personal days
- Flexible working hours
- NO CRUNCH policy
- RRSP Matching Program
- Vision, dental, and extended health benefits
- Health & wellness spending account
Compensation: 75-95K per year
Accepting Applications
29 more days
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