Environment Artist (UE5)
Wolf Escape Games
Wolf Escape Games is an award-winning gaming company known for its cinematic escape room experiences. Their first two games, 'Hallows Hill' and 'Miami Bay,' have garnered acclaim within the genre for their attention to cinematic detail and immersive environments, featuring meticulously crafted puzzles and captivating storylines. With a dedicated team of passionate game designers and storytellers, Wolf offers thrilling adventures that challenge players to think critically, collaborate, and unleash their creativity. Whether you're a seasoned escape room enthusiast or new to the genre, Wolf guarantees an unforgettable journey filled with excitement, suspense, and fun for all ages
We are currently in development for our third release and seeking an Unreal Engine 5 Environment Artist who will work directly alongside the company's owner/lead programmer. Key responsibilities include:
- Creating 3D environments for online escape game that will be rendered into both stills and cinematics.
- Additionally, artist must be able to adapt stock assets and create additional elements using Blender and Substance Painter workflows.
- We will provide initial storyboard and references though we will be looking to the artist to contribute design ideas.
- We will work with the artist to identity relevant stock models and packs.
The artist should have a strong understanding of all aspects of environment design including:
- Structural composition
- Realistic perspective and scaling
- Cinematic lighting
- Texturing to a high level of detail
- Sourcing relevant stock assets and packs
- Combining asset store assets, stock models and bespoke models into a unified whole
- Set dressing to tell stories and bring themes to life
- Unreal Engine 5 best practices for offline rendering - how to get the best image while still providing fast, offline rendering performance
Additional details about the position:
- Fully remote (working on a remote server) and must have access to a fast internet connection.
- Artist will be working very closely with a small team, so clear communication skills (and a good sense of humor) are appreciated!
- Artist must be impeccably organised and able to utilize established naming conventions and work within project folder systems.
- We are currently open to timezones outside of the UK.
Interested applicants may submit their reel plus any relevant video examples from past projects that use Unreal Engine 5.
Thank you for checking us out! For more information on Wolf Escape Games, go to https://wolfescapegames.com
Example Work
![](https://s3.amazonaws.com/zerply-experience-avatars/21/430431/big.jpg?1710325811.000000)