Crowd TD

Framestore

Contract
London, United Kingdom

Please note: Due to start dates and contract lengths we can only consider UK candidates at this time. Please do not apply if you're based outside of the UK - Thank you! 


A multi-Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.


Who We Are

Framestore combines talent and technology to bring life to everything we create, whether in film, TV, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out daily to reframe the possible.


The Role

We're looking for a Crowd Technical Director [or Crowd Artist] to join our team in London. You’ll bring to life the hustle and bustle of crowds in high-end visual effects films.


Using proprietary and off-the-shelf crowd software you'll craft simulations of crowd characters as directed by the show VFX Supervisor or Animation Lead. You'll develop locomotion, motion, and triggering behaviours to ensure our crowds aren't just diverse, but also mesmerisingly lifelike.


Working within the wider Crowd Department, you'll also join forces with colleagues in Modeling, Rigging, Animation, Motion Capture, and Lighting to ensure simulation and scene feedback are addressed.


You’ll also

  • Stay on track and meet deadlines.
  • Keep in constant touch with Production and Leads about schedules and deadlines. Your input is vital in keeping our projects flowing smoothly.
  • Be involved in the development of our crowd tools and techniques. We're always looking to push the envelope.


Job Requirements 

  • A thorough knowledge of Houdini - especially Houdini Crowds, Houdini Agent Definition, Maya is a plus
  • Creative problem solving skills
  • An appreciation of both the aesthetic and technical requirements of the role
  • A good understanding of animation and an eye for motion
  • A strong work ethic and a willingness to be involved in both development and shot execution
  • The ability to work as part of a team in a challenging, changeable and deadline oriented environment
  • Excellent organisation, communication and interpersonal skills and the ability to liaise across departments
  • A good understanding of the entire visual effects process
  • A familiarity with pipeline and workflow issues, especially working between multiple packages
  • Adaptability and the willingness to learn new processes, software and technical skills
  • Experience of working under a Unix/Linux systems environment


Desirable Experience

  • Previous experience in a similar role
  • Programming/scripting experience (e.g. Vex, Python and/or C++)
  • A good understanding of particle systems
  • Experience of developing tools, scripts and plug-ins to help streamline workflow
  • Previous experience working with motion capture data


Our Commitment

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.


Application Process

To apply, please complete the linked application form or submit your resume and portfolio to recruiters@framestore.com with the subject line: Crowd TD - London.


Application Deadline

TBC


Framestore is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Framestore

We work with you to create amazing images that entertain, communicate, influence and shape people’s views about subjects as diverse as health, music, films, television and many aspects of our society.

We create our work by getting to know what you are aspiring to do with the images we are creating with you, by getting to know your business and its strategy, and by striving to always deliver images that delight and not only hit your brief but often exceed your expectations – those are the milestones we measure ourselves by.

With more than 600 colleagues our team and skills range from computer science graduates, through to world class producers, CG artists who innovate in both production methodology as well as imagery, software developers and creators who have deep insight to how to apply often complex technology solutions to the creative process.

We work with partner clients each year in most parts of the world, with colleagues often on location in over a dozen countries in any one year.

We continue to be pleased to see our work recognised both for the success that they help create for our clients (in box office or product sales) but also for artistic and strategic achievement – all three elements which we strive to achieve each time we work with you.

Our clients include most leading advertising agencies, Hollywood studios, and major brands such as Nokia, Coca Cola, Nestlé, Unilever, Procter & Gamble, Pepsi, Volkswagen and Cadbury.
Accepting Applications
19 more days
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