Crowd Artist - 3D
Mainframe Studios
Contract
Vancouver, Canada
Under the guidance of the Crowd Supervisor, the Crowd Artist implements the creation of crowd assets and shots.
This role will require multiple days in the office per week.
In this role you will:
- Follows the established style of performance for the project
- Works in collaboration with the Animation Director to produce Crowd Animation Cycles.
- Works in collaboration with the Rigging Department when required
- Seeks creative options to maximize re-use when applicable.
- Ensures balance, composition and timing requirements are implemented in a way that supports story and character / crowds performance.
Need to have:
- Expertise in Maya, Golaem and CG production methodology.
- Outstanding artistic skills; demonstrable ability to make creative and aesthetic judgment calls.
- Ability to communicate creative and technical concerns and ideas to the Producer / Director.
- Ability to communicate ideas clearly and concisely. Practices attentive and active listening.
Software you will use:
- Golaem
- Maya
Nice to have:
- Degree and/or diploma in fine arts or animation or equivalent experience.
- 3+ years of experience working in a professional environment within their discipline.