Associate Character Artist
31st Union
Contract
Valencia, Spain
We are looking for a dedicated Associate Character Artist to join our team and bring expertise, motivation, and a mature abilities. They will define, develops, and maintains high-end-run game characters. The Character Artist works closely with the Lead Artist, Lead Animator, Lead Technical Art and Art Director, and also with animators and cinematic editors to create the best possible impression in the final game.
Responsibilities:
- Create the best possible 3D character high-poly and game meshes from concept art and reference materials, character textures and shaders, clothing, hair, and styling
- Adapt to the concept and art direction of the project
- Make proper character topology to keep the finished models working well in-game
- Self-education in terms of graphics and keeping track of the latest trends in the given field
Required Qualifications:
- Portfolio demonstrating strong artistic abilities
- Demonstrable knowledge of technical and artistic skills.
- Knowledge of Maya (or 3ds Max or Blender), ZBrush, Substance Painter, Marmoset Toolbag and Photoshop
- Knowledge of human anatomy, facial expressions, ability to capture personality
- Knowledge of sculpting, drawing or painting in the classic technique
- Advanced written and spoken English
- Good communication skills
Relevant experience:
- Experience with Substance Painter and Substance Designer
- Experience with Unreal Engine 5
- Experience with some tracking/scheduling tool (Hansoft, Jira, Shotgun, Trello, …)
Accepting Applications
29 more days
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