Efram Potelle

Efram Potelle

Lead Supervisor / 3D Lead / Compositor / VFX Supervisor

Los Angeles, CA

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Visual Effects Supervisor (Pre-Production)

Sesame Street (2024)

CG Supervisor

Ms. Marvel (2022)

CG Supervisor

Wendell & Wild (2022)

Visual Effects Artist

The Orville (2022)

CG Lead, Compositor

Slumberland (2022)

Animation Director

The Cursed Man (2020)

3D Artist

Raising Dion (2019)

CG Supervisor

The Happytime Murders (2018)

Vfx Artist

Wonder Woman (2017)

VFX Artist

xXx: Return of Xander Cage (2017)

Visual Effects Artist

The Orville (2017)

3D Artist

Guardians of the Galaxy Vol. 2 (2017)

Visual Effects Artist

Teenage Mutant Ninja Turtles: Out of the Shadows (2016)

Visual Effects Artist

Barry (2016)

Lucifer (2016)

Visual Effects Artist

Entourage (2015)

Visual Effects Artist

12 Monkeys (2015)

Vfx Compositor

Agents of S.H.I.E.L.D. (2013)

Visual Effects Supervisor

Sparkle (2012)

Visual Effects

The Devil Inside (2012)

Visual Effects

Hostel: Part III (2011)

Animator

Suburgatory (2011)

Visual Effects Supervisor

Infestation (2009)

Digital Compositor

Punisher: War Zone (2008)

Work History
  • CG Supervisor / CG Lead / Compositor

    Mathematic Studio

    March 2023 - December 2023
    Culver City

    Worked on ads for IBM, UNDO. Music videos for Beyoncé, Lil Nas X, Drake.

  • Visual Effects Supervisor

    Amazon Studios

    July 2022 - March 2023

    Worked on VFX for NDA project. Developed templated workflows for VFX vendors to increase throughput. Coordinated with CVML data scientists to develop AI tools to assist artists.

  • CG Supervisor

    FuseFX

    December 2021 - July 2022
    Los Angeles, California, United States
  • 3D Lead / Compositor

    Netflix

    February 2021 - December 2021

    3D Lead on in-house feature post-vis team. Responsible for all aspects of 3D production including asset creation, matchmoving, rigging, character animation, hair and water sims, set extensions, lighting and rendering.

  • 3D Artist

    Cinesite

    March 2021 - May 2021
  • CG supervisor

    Brud

    July 2019 - July 2020
    Los Angeles, California, United States

    Developed pipeline and workflow improvements in head replacement vfx. Supervised music video shoots and managed a team of 3D artists and compositors working in Maya, Nuke & Unreal.

  • VFX Supervisor - Sesame Street movie

    Warner Bros. Pictures

    May 2019 - July 2019

    Supervised pre-production for shoot in NYC to bring Sesame Street characters to the Big Apple.

  • 3d lighter, compositor

    Brud Inc

    March 2019 - June 2019
    Los Angeles, CA, USA

    Lighting and compositing for head replacement vfx. Developed pipeline and workflow improvements.

  • Character Artist

    Mousetrappe

    March 2019 - April 2019
    Burbank, CA

    Modeled and textured characters for use in Disney theme-park installations.

  • Lead 3D Artist, Compositor, & Supervisor

    Stargate Studios

    April 2017 - February 2019
    Pasadena, CA

    Responsible for all aspects of 3D asset creation, production, and compositing of assets from digital characters to fully CG sets. Served as lead 3D artist and supervised teams on a number of projects. Developed the character pipeline for Brian Henson's The Happytime Murders. Also worked as part of the compositing team on a variety of shows.

  • Lead 3D/2D Artist & Supervisor, Creature Design & Build

    Timeframe Entertainment

    March 2010 - February 2018
    Greater Los Angeles Area

    Designed and built custom creatures and characters for multiple vfx-heavy film projects including the upcoming short film "Endangered".

  • Lead Visual Effects Artist & Supervisor

    Dilated Pixels

    2007 - March 2017
    Hollywood, CA

    Creature and character modeling & texturing. Worked as a lead generalist supervisor on a wide variety of projects. Nominated for a VES award for work on "Infestation".

  • Visual Effects Artist & Supervisor

    Greenhaus GFX

    March 2015 - February 2017
  • Lead 3D/2D Artist, Supervisor, Creature Design & Build

    Newborn Pictures

    February 2001 - March 2007
    Greater Los Angeles Area

    Developed and built creatures, characters, and hard surface assets for an assortment of short films.

  • Compositor

    2G Digital Post

    May 2002 - October 2006
    Santa Monica, CA