Jim Donovan

Jim Donovan

Senior Animator / 9 yrs

Jackson, WY

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Senior Animator

Fantastic Beasts and Where to Find Them (2016)

Animation

Halo 5: Guardians (2015)

Destiny (2014)

Animator

Halo 4 (2012)

Animator

Green Lantern (2011)

Ice Age: A Mammoth Christmas (2011)

Animator

Live Music (2009)

Work History
  • November 2016 - December 2016

    Animator

    Lunar Animation

  • April 2017 - September 2017

    Character Animator

    Schell Games

  • October 2015 - October 2016

    Senior Animator

    Framestore

    Creatures
    More
  • March 2014 - September 2015

    Animator

    343 Industries

    Halo
    More
  • October 2012 - September 2013

    Cinematic Animator

    Bungie

    I was a character/cinematic animator on Bungie's highly anticipated video game, "Destiny". My main responsibilities included:
    - Keyframe animation
    - Motion capture animation editing and cleanup
    - Previz, scene layout, and cinematography
    - Bringing rough mocap facial animation to final polish.
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  • January 2011 - April 2011

    Animator

    Sony Pictures Imageworks

    animator on "Green Lantern"
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  • April 2011 - July 2011

    Animator

    Reel FX

    Animator on "Ice Age: A Mammoth Christmas"
    More
  • January 2012 - September 2012

    Animator

    343 Industries (Microsoft)

    I was an animator on the video game "Halo 4"
    My main responsibilities included:
    - Animating characters for gameplay and cinematics
    - Keyframe animation
    - Motion capture editing and cleanup
    - Creature/quadruped animation
    More
  • December 2011 - December 2011

    Animator

    Hive-FX

    Animator for Colorado State Lottery commercials
    More
  • November 2011 - December 2011

    Animator

    Bent Image Lab

    Animator on a Coca Cola commercial
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  • June 2008 - March 2009

    3D Character Artist

    Treite Productions

    Model, texture, & rig characters in Maya for a TV show.
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  • July 2005 - September 2005

    3D Modeler/Texture artist

    Holomatix Ltd

    Freelance artist responsible for modeling and texturing realistic low-poly mobile phones and printers for clients such as Motorola, Epson, Kyocera, & Sagem.
    More
  • January 2005 - May 2005

    Internship as a Medical & Entertainment 3D artist/animator

    XVIVO

    Worked as a 3D artist in the Medical animation field using Maya, XSI, and After Effects. Also worked on stylized, cartoon-like projects.
    More
Education
  • Creatures Workshop 2

    iAnimate

    2014 - 2014
  • Animation Mentor

    2009 - 2010
  • Springfield College

    2001 - 2005
  • University of Wollongong

    2003 - 2003