Alec Fredericks

Alec Fredericks

Freelance Character TD and Technical Artist

Senior Character TD / 21 yrs

Pasadena, CA, United States

Hire Me

Sr. Character TD

Wreck-It Ralph (2012)

BioShock 2 (2010)

Character TD

The Spiderwick Chronicles (2008)

Creature Technical Director

Pirates of the Caribbean: At World's End (2007)

Creature TD/Sim Monkey

Eragon (2006)

Character TD

Flushed Away (2006)

Pirates of the Caribbean: Dead Man's Chest (2006)

Character TD

Over The Hedge (2006)

Character Technical Director

First Flight (2006)

Character Technical Director / Modeler (Unknown Episodes)

Father of the Pride (2004)

Sr. Technical Animator

Medal of Honor: Above & Beyond

Character TD

Gnomes & Goblins

CG Generalist

Firefall

Character TD

Clone Wars

Since around 2002, I've worked primarily as a Character TD for feature animated films, visual effects and video games, with the expressed goal of making animator's lives better with great rigs and tools while making directors and producers happy with quality results and time savings.

Along the way, I've touched pretty much every discipline possible, including modeling, animation, material creation, etc.

I actually consider myself a generalist with an emphasis on rigging and technical animation, so don't be afraid to ping me with questions about generating art assets for your projects.
Work History
  • Rigger

    Encore VFX

    February 2017 - Present

    DC television shows as far as the eye can see....

  • Lead Character Rigger

    Big Red Button

    January 2016 - June 2016
  • Partner

    CGCircuit, LLC

    July 2015 - March 2016
  • Cinematics and VFX Artist

    Red 5 Studios

    March 2013 - November 2015
    Laguna Hills, CA

    Execute all aspects high resolution cinematics.
    30+ node render farm creator and manager (VRay, Nuke),
    Lighting with VRay,
    Compositing in Nuke,
    Modeling, Animating, Rigging & Texturing in Maya,
    Behind-the-Scenes photographer,
    Writer.
    Working with the Stage5 crew.

  • Character TD

    Walt Disney Animation Studios

    April 2011 - August 2012

    Rigging, hair and cloth simulation.

  • Sr. Character TD

    2K Marin

    September 2008 - April 2011

    Designed and implemented a complete rigging (body & face morph), mocap and animation solution for 3DS Max, including all necessary tools written in MaxScript for Bioshock 2 and XCOM.

  • Creature TD/Sim Monkey

    Lucasfilm Animation

    July 2007 - September 2008


    Working on Lucasfilm Animation's first feature length animated movie.

  • Character TD/Rigger

    Lucasfilm Animation

    July 2007 - September 2008


    Working on complex mechanical & character rigs for Star Wars: Clone Wars animated TV series, as well as tool development to make the task of rigging easier and more efficient. Likewise for animation.

  • Creature TD/Sim Monkey

    Industrial Light & Magic

    February 2006 - July 2007


    Creature Developer with ILM
    The Spiderwick Chronicles (Sept 2006 - Present)
    * Character Setup
    * Custom tools development
    Pirates of the Carribean 3 (Jan 2007 - Feb 2007)
    * Cloth and rigid dynamic setup and simulation
    Eragon (creature developer) (May 2006 - Sept 2006)
    * Character Setup, Including Digital Doubles
    * Dynamic Simulation Setup & Execution
    Pirates of the Caribbean II (Feb 2006 - May 2006)
    * dynamic simulations (cloth, flesh, etc.)

  • Character TD

    DreamWorks Animation

    April 2003 - January 2006


    Flushed Away -- rigging/pipeline tools
    Father of the Pride -- rigging/modeling
    Over the Hedge -- rigging

  • FX Technical Director

    Digital Fauxtography

    July 2002 - August 2002


    > Batman: Dark Tomorrow
    * Managed team of eleven animation, lighting and compositing artists to produce a climactic 5-minute cinematic in just three weeks.
    * Produced all cinematic particle and dynamic effects using Maya and MEL.

  • Community Manager

    ConsumerREVIEW, Inc.

    March 2000 - October 2000


    Created & expanded web-based community as part of a larger network of communities.
    - Tripled community activity in three month period
    - Exceeded all mandated quarterly growth goals

  • Web Software & Database Developer

    ConsumerREVIEW, Inc.

    March 1998 - March 2000


    Created second generation web server software and database schema.
    - Generated web server tools and automation features to drive entire network of sites
    - Led engineering team and project meetings

Education
  • BA in Animation

    Expression Center for New Media

    2000 - 2002
  • Advertising

    San Jose State University

    1994 - 1998