ZHENGJIE LAI

ZHENGJIE LAI

Junior 3D Artist / 3 yrs

San Francisco, CA

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Work History
  • 3D Artist

    ...

    April 2022 - June 2022

    Ability to utilize various software, Maya, Substance, ZBrush, Marvelous, Unreal, or analogous software
    → Experience quickly generating optimized UV maps
    → Strong self-learning skills with the ability to learn and use new software quickly

  • 3D Generalist

    JingJiu Network Technology

    December 2020 - March 2021
    Shanghai, China

    → Participated in character design and 2D three-view drawing
    → Creativity, verbal skills, and problem-solving ability
    → Translate concept art and design ideas into optimized, efficient, and polished 3D models
    → Experience painting High-quality PBR textures with Substance Painter
    → Undertake all modeling tasks in a team of seven Skills: 3D Generalist · ZBrush · Autodesk Maya · Substance Painter

  • 3D Modeler

    AAU StudioX

    February 2019 - February 2020
    San Francisco

    → Experience completed modeling and texture painting of several characters in a short time.
    → Attention to detail and a passion for quality and art
    → Experience working in different art styles Skills: ZBrush · Autodesk Maya · Substance Painter

Education
  • Master of Fine Arts - MFA in Animation, Interactive Technology, Video

    Academy of Art University

    2020 - 2022
  • Bachelor of Fine Arts - BFA in 3D Modeling

    Academy of Art University

    2015 - 2020