Zach Haefner

Zach Haefner

Senior Senior UI Artist / 25 yrs

Austin, TX

Prey (2017)

Senior UI Artist

Defiance (2013)

UI Director

Yar's Revenge (2011)

Senior UI / Menu Artist

The Saboteur (2009)

Senior UI / Menu Artist

Mercenaries 2: World in Flames (2008)

Work History
  • Principal UI Artist

    Arkane Studios

    December 2013 - Present
  • Senior UI Artist

    Trion Worlds, Inc.

    February 2011 - September 2013

    Graphic design / UI design / motion design. Coordinated with code and tools on creation of proprietary UI tool. Coordination with designers on UI flow and best practices, creation of all UI art assets, implementation of art and animation.

    Shipped games:
    * Defiance (Xbox 360, PS3, PC)

  • UI Director

    Killspace Entertainment

    March 2010 - January 2011

    - Graphic, motion and UI design on multiple projects.

    Shipped games:
    * Yar's Revenge (XBLA, PSN, PC) for Atari
    * Rocksmith (Xbox 360, PS3, PC) for Ubisoft

  • Senior UI / Menu Artist

    Pandemic Studios

    July 2006 - November 2009

    Graphic design, animation, scripting & implementation of all in-game UI elements. Worked with game designers on design and functionality of player interaction & feedback. Also involved with cinematics, motion design & marketing.

    Shipped games:
    * Mercenaries 2: World in Flames (Xbox 360, PS3, PC) for EA
    * The Saboteur (Xbox 360, PS3, PC) EA

  • Senior Artist

    Sony Pictures Entertainment

    December 2001 - May 2006

    Graphic design and animation of DVD menus, UMD menus, Blu-Ray menus and Interactive Weblinks. Worked with Sony Electronics prototyping development of UMD and Blu-Ray formats.
    Involved with development of UMD authoring tool with partner Autodesk.

Education
  • Associates of Science Degree in Digital Media

    Full Sail School for the Recording Arts

    1997 - 1998