Zachary Rahman

Zachary Rahman

CG Character Animator

Senior Animator / 14 yrs

Burbank, California

Hire Me

Animator

Wish (2023)

Animator

Strange World (2022)

Animator

Encanto (2021)

Animator

Rumble (2021)

Animator

Scooby (2020)

Animator

UglyDolls (2019)

Animator

Playmobil: The Missing Piece (2019)

Facial Animator

Missing Link (2019)

Facial Animator

Kubo and the Two Strings (2016)

3D Animator

Polariffic (2014)

3D Animator

Fable: The Journey (2012)

Animator

Grimm (2011)

3D Animator

Marvel Super Hero Squad (2009)

3D Animator

Tales of Monkey Island (2009)

Hey everyone! My name is Zachary and I have been animating professionally since 2009. I am specialized in 3D character animation using Autodesk Maya. Currently at Walt Disney Studios.
Work History
  • Senior Animator

    Sony Pictures Imageworks

    September 2023 - July 2024
    Montreal, Canada
  • 3D Animator

    Walt Disney Animation Studios

    January 2021 - August 2023

    Encanto, Strange World, WISH

  • Character Animator

    Reel FX

    November 2018 - December 2020
    Montréal, Canada

    UglyDolls, Scoob, Rumble, Back to the Outback

  • 3D Animator

    ON Animation Studios

    October 2017 - November 2018
    Montreal, Canada

    Playmobil the Movie

  • Facial Animator

    Laika

    January 2015 - November 2017
    Hillsboro, OR

    Kubo and the Two Strings, Missing Link

  • 3D Animator

    HouseSpecial

    November 2014 - December 2014

    Character animator for mobile game commercial, Boom Beach.

  • 3D Animator

    Bent Image Lab

    May 2012 - November 2014
    Portland, OR

    Animated Koodo spots - Kiss, Moving Day, Thank You Present, Holiday Weight, Bigalyzer 9000, and Going Up.
    3D tracking & facial animation for NBC's Grimm.
    Animated cookie and human characters Chips Ahoy Extras & Chips Ahoy Love Story.
    Background crowds animator for Coca Cola's Sochi Olympics, Post's Fruity Pebbles, and Kreo Transformers.
    Character animator for Annie Award nominated short, Polariffic - Hallmark.
    Character animator for Ensure and Otrivin.

  • 3D Animator

    Refuge VFX

    November 2013 - September 2014
    Portland, OR

    Facial animator for NBC's Grimm Season 3 and 4.

  • 3D Animator

    Liquid Development

    November 2010 - November 2013
    Portland, OR

    I was an animator on a project with Rosetta Stone while communicating with the client personally to address feedback and deliver renders on a fixed schedule.
    I worked on various internal projects with Microsoft on Kinect games.
    I created flash animations for Zynga on multiple social games.
    Flash animation for How to Train Your Dragon video game - Three Rings.
    Mocap clean up and facial animation for Fable - The Journey.
    Cycle monster animations for Red 5's Firefall MMO.
    Full body and facial character animations for Harmonix's Fantasia Music Evolved.

  • 3D Animator

    SuperGenius Studio

    August 2009 - February 2011

    Marvel Super Hero Squad: The Infinity Gauntlet. Cut scene animator using Maya. (Griptonite Games)
    Marvel Super Hero Squad MMO. Low poly asset modeler using 3ds Max. (Amazing Society)
    Back To The Future Episodes 1 and 2. Cut scene, real time, and cycle animations using Maya. (Telltale Games)
    Tales of Monkey Island 4 and 5. Cut scene animator using Maya. (Telltale Games)
    Jurassic Park. Real time and cut scene animations using Maya. (Telltale Games)
    Poker Night 2 animations using Maya. (Telltale Games)

Education
  • Master Class

    AnimSquad

    September 2020 - December 2020
  • Master Class

    AnimSchool

    January 2015 - March 2015
  • Master Class

    Animation Collaborative

    August 2014 - August 2014
  • Certificate of Advanced Character Animation

    Animation Mentor

    March 2011 - September 2012
  • BFA Media Arts and Animation

    Art Institute of Portland

    January 2007 - March 2010