Graduated for the American Academy of Art in 2002 with a background in Illustration and 3D Modeling. Long track record developing digital game within the freelance and professional industry.
Work History
Environment Artist
Wargaming.net
July 2016 - Present
Experience working on both xbox360 and xb1 consoles.
Various Freelance Consulting
various clients
August 2015 - December 2015
Various freelance digital design consulting.
Culture Shock Games - Contract Environment Artist
https://www.wearechicagogame.com/blog/
Aug 2013 to Present
Job consists of modeling, texturing, and meshing various props and sets.
Working with programmers and animators to oversea successful mesh transitions to Unity.
Research image references to aid game production
Contract Environment/Prop Artist
NetherRealm Studios
March 2014 - December 2014
Responsible for creating various game props, engaged in limited rigging, and NPC character LOD creation.
Successful troubleshooting problems with leads
Engaged in minor research image referencing to aid game production
Junior Prop/Environment Artist
Phosphor Games
September 2011 - August 2013
Chicago
Produced most of the playable games in Game Party Champions while making sure graphics and style stayed consistent to the design document.
Worked out technical issues concerning collision boxes and naming conversion with the Lead Technical artist.
Modeled props for both Man of Steel mobile and Game Party Champions for the WiiU.
Designed and created weapons for World War Z and The Dark Meadow DLC mobile.
Deadlines met by prioritizing which tasks were the most important while working on two mobile game projects leading to increased efficiency and shortening production time.
Set dressed various area environments for Man of Steel and World War Z mobile. Assisted researching and traveling to different locations for image references needed for game production.
Joined in daily company meetings and discussion groups to give helpful feedback and ideas on current and upcoming projects.
Worked on shipped games:
The Dark Meadow - IOS, IPad
Horn - IOS, IPad
Game Party - WiiU
Man Of Steel - IOS, IPad
World War Z - IOS, IPad
Web Content Editor / Office Assistant
BMG Model and Talent
January 2011 - September 2011
Chicago, IL
Executed office administration support in the form telephone, fax and email communications.
Assisted with UPS and USPS labeling, shipping, and tracking.
Aided the Development Director in a variety of functions including running errands, updating company website content, data entry, mail sorting, printing and scanning documents.
Assisted photographer with photo and lighting equipment on shoots.
Responsible for editing raw film which consists of photo retouching, color correction, rotating, and lighting.
Web Content Editor Intern
RPM Visual Media
April 2010 - July 2010
Chicago, IL
Uploaded and added media files to various sites for small businesses.
Debugged bad HTML code from a few web pages using Firebug, then documenting the errors to my tech manager.
Studied program languages such as PHP and SQL under the direction of a tech manager.
Engaged in database management using WAMP and phpMyAdmin.
Updated daily work activities using Microsoft Excel and Google Documents.
Freelance Game Designer
Forever Interactive LLC
August 2006 - December 2008
Created various props and characters for game zones using 3D max.
Carefully analyzed game zone assets for a smooth transition into the Multiverse game engine.
Assisted lead game designer with organizing zone team to increase milestone efficiency.