Chris Granados

Chris Granados

Pipeline Developer- CG Supervisor

Lead Pipeline Developer / Supervisor CG Supervisor / 20 yrs

Argentina

Hire Me

Lead Pipeline Developer

Mortal Kombat 1 (2023)

Senior Technical Supervisor

Mortal Kombat 11 (2019)

Layout and Animation Supervisor

Unfinished stories (2019)

Layout and Animation Supervisor, Pipeline TD

Aion Legions of War (2019)

Layout Supervisor and Character Animator

Heart of a Lio (2018)

I am a Pipeline Developer - CG Supervisor with a strong track record in AAA games, TV, game cinematics and motion graphics.

My expertise lies in pipeline design and de velopment, where I specialize in transforming complex challenges into scalable workflows and clear documentation that help guide teams and decisions about opportunities for automation, optimization and error proofing. Proficient in Python, PySide, C++ and Python Ma ya APIs and Unreal Engine. I am currently focused on MetaHuman based facial rigging workflows with custom topology and artists friendly tooling for facial expressions non-destructive tweaking with full DNA data manipulation.
Work History
  • Lead Technical Artist - Pipeline and Rigging

    Collider Craftworks

    July 2019 - Present
    Buenos Aires, Greater Buenos Aires, Argentina · Hy

    -Mortal Kombat 11 - Senior Technical Supervisor (NXA Studios Argentina)
    -Mortal Kombat 1 - Lead Pipeline (Collider Craftworks)
    -The Moshpit Tournament - Lead Software Dev (Collider Craftworks)

    I also lead the Web2 projects of the studio with a team of Backend, DevOps and Frontend developers, and the Web3 efforts with teams from other companies.

  • Unreal Engine Consultant

    Gizmo

    May 2023 - July 2024
    Argentina · Remote

    Technical consultant on many aspects of Unreal Engine implementation for the studio cinematics pipeline, including: Perforce setup, realtime best practices and optimization for modeling, texturing and rendering, technical debugging on all departments, Python tools development.

  • CG Supervisor

    Grid VFX

    January 2019 - June 2019
    Gent Area, Belgium
  • Character Animator

    Gizmo

    October 2014 - December 2018
    Buenos Aires, Argentina

    Whenever I get some free time inbetween my technical responsibilities, I join Gizmo's team as character animator and layout artist, to work on shots for short films, tv ads and game cinematics.

  • Technical Director- CG Supervisor

    Gizmo

    May 2014 - December 2018
    Buenos Aires, Argentina

    I'm in charge of maintaining and developing the whole studio's pipeline and workflows, among other tasks. My focus is on artistic and technical problem solving through different means: Tools programming, workflows and new technologies research and implementation, projects and team management, tasks planning- scheduling, or simply sitting myself in front of the computer and doing what needs to be done.

  • 3D artist

    Gizmo

    May 2011 - April 2014

    3D and compositing for various TV ads. Work on shading, lighting, rendering, look dev, compositing and scripting. Also helped with the linear workflow implementation.

  • 3D artist

    Muucine

    June 2010 - April 2011

    Worked as 3D artists for various TV commercials. My tasks went from modeling, rigging, scripting and dynamics, to lighting and rendering.

  • 3D artist

    Eyeworks Cuatro Cabezas

    July 2007 - June 2010

    I was in charge of all 3D related tasks and also worked on color correction, motion graphics and postproduction for various TV shows.

  • Motion Grapher

    Branderthal

    March 2007 - July 2007

    I was a junior motion graphics artist working on various TV commercials.

  • Postproductor

    Formar TV

    July 2006 - March 2007

    I was a junior motion grapher artist, made 2D and 3D animations. Worked on the new Formar brand and TV shows.

Education
  • Introduction to Motion Capture, Motion Capture

    iAnimate

    2016 - 2017
  • Graphic Design

    University of Buenos Aires

    2006 - 2012
  • Hand drawn animation

    Club Cartoon

    2006 - 2008
  • Advanced Studies in Character Animation

    Animation Mentor

    January 2011 - January 2013