Maintained core pipeline for FX/CFX/Crowd teams
Created new interactive tools for Houdini artists using python viewer states
Character FX Artist
Animal Logic
January 2021 - May 2022
DC League of Super Pets
FX TD
Double Negative
August 2020 - January 2021
Venom: Let There Be Carnage (2021)
Senior FX Artist
Atomic Cartoons
May 2020 - August 2020
LEGO Star Wars Holiday Special (2020)
FX TD
Double Negative
November 2019 - May 2020
Dune (2020)
Venom: Let There Be Carnage (2021)
FX TD
CoSA VFX
September 2019 - November 2019
FX Artist
FuseFX
July 2019 - September 2019
Vancouver, Canada Area
Snowpiercer (Season 1)
Amazing Stories (Season 1)
FX Artist
Goldtooth Creative
April 2019 - June 2019
Vancouver, Canada Area
Pacific Rim: Shatterdome Strike (4D motion ride)
FX TD
CoSA VFX
December 2017 - April 2019
Vancouver, Canada Area
Waco, Gotham
FX Lead
Side Street Post Production
September 2017 - November 2017
FX and Redshift lookdev and pipeline in Houdini
FX Artist
Rainmaker Entertainment
April 2016 - August 2017
FX Artist
Atomic Cartoons
September 2015 - April 2016
Beat Bugs
FX Artist
Bardel Entertainment
October 2014 - August 2015
VFX Supervisor
Nerd Corps Entertainment
August 2014 - October 2014
- Managed render wranglers, compositors, and visual effects artists
- QA and inspected every shot for continuity and quality
- Conducted training sessions on 1-to-1 basis and in team-oriented environments.
- Participated in frequent meetings with leads from animation and modelling, directors, as well as production managers and other senior management.
- Developed FX rigs for production use within the fx department and also those for animation use. - - Established the look and style of various effects.
- Developed initial style and tool setups for new sho
Senior VFX Lead
Nerd Corps Entertainment
October 2009 - August 2014
Managed a team of imaging artists ranging from render wranglers, compositors, and visual effects artists. QA and inspected every shot for continuity and quality. Conducted short training sessions on one-to-one basis and also in team-oriented environments.
Participated in frequent meetings with leads from animation and modelling, directors, as well as production managers and other senior management.
Developed FX rigs for production use within the fx department and also those for animation use. Established the look and style of various effects.
Developed i