Will Seaborn

Will Seaborn

Visualization Artist - Previs, postvis, and 3D concepts.

Senior Visualization Artist / 17 yrs

Vancouver, Canada

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3D Concept Artist

The Lego Movie 2: The Second Part (2019)

Previs Artist

Power Rangers (2017)

Senior Previs Artist

The Angry Birds Movie (2016)

previs/postvis artist

Warcraft: The Beginning (2016)

Previs Artist

Godzilla (2014)

Technical Director

Handy Manny (2006)

Technical Director / Layout Artist

The Backyardigans (2001)

I specialize in pre-production visualization - previs, postvis, artviz/concept design, and digital cinematography. I have developed a diverse skill set over my career working on feature film and television projects, with prior production experience in animation, compositing, modeling, 2D/3D matte painting and set extensions, tracking, 2D and 3D FX, and render management. I have an artistic background in painting, drawing, and graphic design, and I’m a semi-professional photographer.
Work History
  • Rough Layout Lead

    Animal Logic

    April 2022 - June 2023
    Vancouver, Canada
  • Senior Concept Artist (3D)

    Animal Logic

    November 2018 - December 2019
    Vancouver, Canada
  • Senior Previs Artist

    MPC

    October 2018 - November 2018
    Vancouver, Canada
  • Senior Digital Artist (Concept)

    Animal Logic

    June 2016 - February 2018
    Vancouver, Canada

    Working in the art department on 3D "artviz" and concept art.

  • Previs Artist

    Halon Entertainment

    November 2015 - February 2016
    Vancouver, Canada

    Created previs for a live-action feature for Fox. Animated characters and cameras, with some occasional modeling and texturing in both Maya and the Unreal Engine. Previs was animated in Maya and then setup, exported and rendered through the Unreal Engine.

  • Senior Previs Artist

    Rovio Entertainment

    September 2014 - November 2015
    Vancouver, Canada

    Worked closely and collaboratively with the previs supervisor and directors to translate the script and boards into previs. We would use previs as crucial tool in fine tuning the story, and would often go straight into previs to brainstorm major action beats. In the end, the team prevised the entire film and delivered cameras and blocking to Sony Imageworks for production.

  • Previs/Postvis Artist

    The Third Floor

    September 2013 - May 2014

    Undisclosed (2016)

    Created Previs and Postvis for a major motion picture for Universal/Legendary Pictures. During Previs I did primarily shot creation, but occasionally would model, texture and light assets. For Postvis, I would composite live-action plates, digital sets, and on-set digital character solves together for delivery to editorial. Would need to match plate lighting for digital elements, colour correct, clean up plates, integrate set extensions, sync up timing on multiple character solves, and track/matchmove cameras.

  • Animator

    Atomic Cartoons

    June 2013 - September 2013

    Mixels (Cartoon Network)

    Was responsible for animating characters and fx on a group of shorts called 'Mixels'. Primary software was ToonBoom's Harmony.

  • Previs Artist

    The Third Floor

    November 2012 - March 2013

    Godzilla (2014 Warner/Legendary)

    On a daily basis, I'm was combining virtual cinematography with animation (including integrating mocap), fx, lighting, and digital environments using Maya. Several layers were then playblasted through a customized engine and composited together using mattes, tracking, and keying in After Effects, and then applying motion blur and depth of field to mimic the look and feel of a finished shot. It was a very collaborative process between the director, producers, and the previs artists to plan and create a initial cut of ea

  • Animator

    Pipeline Studios

    January 2012 - August 2012

    Babar & The Adventures of Badou, Season 2

    Responsible for animating different characters from the Babar universe, such as elephants, crocodiles, porcupines, panthers, and foxes.

  • Lead Matte Painter

    Pipeline Studios

    April 2011 - July 2012

    Peregrina

    Responsible for painting and supervising the creation of backgrounds using Photoshop & Maya, both through traditional 2D cards and 3D geometry projections for a Stereo-rendered short film. I helped develop the artistic style of the paintings to suit the artistic direction, and supervised others who were also painting mattes on the project to make sure they were consistent with the art direction. I also helped in the early planning and integration of Stereo/3D in the film.

  • Technical Director

    Pipeline Studios

    July 2007 - December 2011

    Handy Manny (Season 3), The Adventures of Chuck & Friends (Season 1), Backyardigans (Seasons 3 & 4)

    Responsible for compositing and special effects, managing renders and checking frames, fixing various shot issues as they arise, and overseeing the final deliveries of the show to the producers and directors for retakes and approvals. I was often relied upon to recognize, manage, and solve problems while working with other departments within the pipeline in order to complete episodes. I have also been asked to train and mentor new TD's as they have bee

  • Matte Painter/Background Artist

    Pipeline Studios

    September 2009 - October 2009

    ChickenFoot 'Get It Up' Music Video

    Responsible for creating 2D and 3D matte paintings for a music video using a Maya/Photoshop pipeline.

  • Modeler

    Pipeline Studios

    March 2008 - December 2008

    The Adventures of Chuck & Friends, Season 1

    Responsible for aiding in the design and modeling of characters, sets, and props from initial concept sketches done by the art department during the early stages of development of the series. Rigged objects once designs were finalized.

  • 2D Animator

    Pipeline Studios

    March 2008 - December 2008

    Grossology, Season 2

    Responsible for animating shots using multiple characters and their unique builds within ToonBoom. I was also required to insert and tweak effects in my assigned shots when needed.

Education
  • Sheridan College

    2006 - 2007
  • McMaster University

    2002 - 2006