Joe Whyte

Joe Whyte

Senior CG Modeler / Texture Artist

Supervisor CG Modeler / 21 yrs

Los Angeles, CA

Hire Me

Blue Eye Samurai (2023)

Visual Development Modeler

Under the Boardwalk (2023)

Modeler

Mary Poppins Returns (2018)

Additional Voices

Olaf's Frozen Adventure (2017)

Puppy

Puppy!: A Hotel Transylvania Short (2017)

Senior Pre-Visualization Artist

Strange Magic (2015)

Lead Environment Artist

Temple Run: Oz (2013)

Modeler

Tangled (2010)

Modeling Supervisor

Toy Story 3 (2010)

Modeler

Prep & Landing (2009)

voice over talent

The Princess and The Frog (2009)

Modeler

Bolt (2008)

Modeler

Glago's Guest (2008)

Modeler

Meet the Robinsons (2007)

Modeler

Chicken Little (2005)

Layout

Home on the Range (2004)

Modeler

Treasure Planet (2002)

voice over talent

The Emperor's New Groove (2000)

Junior Modeler

Tarzan (1999)

character visual development artist

The Star / Sony

I have worked in the Entertainment Industry my whole life in one capacity or another. Most of my career has been in Animation and at Disney Animation in particular, where I worked for 16 years on 11 films, including Tarzan, Chicken Little, and Tangled. My specialty and first love is Environment/Props Modeling but I'm also capable of Character Modeling, and I do teach Character Modeling at the California Institute of the Arts in Valencia, CA.
Work History
  • Previs Artist

    Double Negative

    May 2023 - December 2023
    Los Angeles, CA
  • Previs Artist

    Double Negative

    May 2023 - Present

    Not at liberty to say just yet.

  • Visual Development Modeler

    Warner Bros. Animation

    July 2022 - January 2023
    Remote
  • Adjunct Instructor

    CalArts

    September 2014 - Present

    Teaching CG Character Modeling in Maya.

  • CG Modeler

    Netflix Animation

    June 2021 - July 2022

    Blue Eye Samurai

  • visual development artist

    Paramount Animation

    July 2020 - April 2021

    Under The Boardwalk

  • Visual Development Artist

    Paramount Pictures

    June 2020 - April 2021
  • Visual Development Modeler

    Netflix Animation

    March 2020 - April 2020
    Burbank, California, United States

    Additional development / Rough layout work on "Underground Uglies" for Netflix Animation.

  • 3D Visual Development Artist

    Alcon Entertainment

    September 2019 - March 2020
    Burbank, CA

    I am very proud to be working with the amazingly talented crew at Alcon Animation on the Warner Bros. Studio Lot in Burbank, CA.

  • Modeler / Texture Painter

    Alcon Entertainment

    September 2019 - September 2019
    Warner Brothers Studios
  • Character Modeler / Texture Painter

    Mousetrappe

    July 2019 - September 2019
    Burbank, California
  • Senior Modeler

    Cinesite

    January 2019 - June 2019
    Montreal, Quebec, Canada
  • Story Development/ Modeler / Texture Artist

    Aquamen Entertainment

    February 2018 - July 2018
    Hollywood, CA

    Comedy punch-up on the script, rewrites, modeling of characters and environments. Voiceover and animatic editing.

  • Modeller/Texture Artist

    Duncan Studio

    June 2017 - February 2018
    Pasadena, California

    Modeller / Texture Artist for Duncan Studio, working on Disney's "Mary Poppins Returns".

  • character visual development artist

    Sony Pictures Animation

    April 2016 - November 2016
    Culver City, CA

    Character and Set/Prop Modeling for THE STAR and THE EMOJI MOVIE.

  • Environment Artist

    Disney Consumer Products

    July 2014 - November 2015
    Disney Consumer Products at the Grand Central Crea
  • Lead Environment Modeler

    Disney Mobile

    February 2012 - May 2013

    I am the environment lead for the Pocket Mouse team at Disney Mobile. (Temple Run: Oz) Responsible for creating character and environment models, uv'ing models and painting textures. My goal is to bring Feature Animation quality and look to the gaming environment as much as it is possible.

  • Sr. Pre-Viz Asset Modeler

    Lucasfilm Animation

    September 2010 - January 2012

    Created Pre-Viz, low-rez and high-rez assets (environments, props, and characters / facial blends) for George Lucas' first animated feature film (as yet untitled). Wrapped production on 1/27/2012.

  • Senior Modeler

    Walt Disney Animation Studios

    January 1996 - August 2010
    Burbank, CA

    Started with Disney in June of '94 at Buena Vista Home Video, then moved to Feature Animation in June of '95 as a production assistant on HERCULES. Modeler with Walt Disney Feature Animation since 1/96. Supervisor on Toy Story 3 (the pre-Pixar acquisition version at Disney's Circle 7 Studios) from 9/2004 to 3/2006. Senior Modeler on BOLT to TANGLED.

  • Paralegal

    Blanc, Williams, Johnson and Kronstadt

    1992 - 1994

    I supported litigation on several Trademark and Copyright actions through research, document production, deposition support, computer systems management.

  • Production Assistant

    Stewart Television

    1986 - 1992

    Managed computers for company, wrote material for the "$25,000 Pyramid", "Double Talk", and other game shows. Worked in-studio on tape days in various stage positions.

  • Field Engineer

    Prime Computer

    1984 - 1986

    Field support and repair of 32-bit super-mini computers, tape drives, hard drives, work stations, terminals, etc.

Education
  • California State University Northridge

    1982 - 1984
  • United States Naval Technical School

    1980 - 1982