Steven Hubbard

Steven Hubbard

Senior Modeler/Environment Artist / Supervisor VFX Supervisor / 22 yrs

Columbus, OH

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Currently heading up a VAD team for Virtual Production.
Work History
  • RT/VFX Supervisor

    Perception

    April 2024 - October 2024

    On-box supervising of RT/VFX team. Working on photoreal environments for a theme park ride.

  • Senior Environment TD

    Powerhouse VFX

    December 2022 - April 2023
  • Virtual Art Department Supervisor

    Final Pixel

    November 2019 - December 2022
  • Associate Professor

    Columbus College of Art & Design

    August 2015 - Present

    Developed courses to allow students to experience a production studio environment.

    Courses have included:

    Real-time Production for VR - class included in-depth use of game pipeline/software. Projects are developed using Unreal Engine for the Oculus platform.

    Advanced Modeling for Production - teaching students efficient ways of modeling used in a studio environment.

    Photogrammetry for Production - introducing students to the methods and uses of photogrammetry in a production environment.

    Surfacing and Light for Production - introducing students to various texturing methods and using Unreal Engine for look development

  • Head of Modeling Department

    CG Spectrum College of Digital Art and Animation

    October 2017 - July 2020
    Remote

    Developed online content for modeling and environment courses. Administration of modeling department.

  • Technical Animation TD

    Rhythm & Hues Studios

    November 2010 - November 2012

    Technical animator on Alvin and The Chipmunks 3

  • Technical Animation TD

    Rhythm & Hues Studios

    November 2010 - April 2013
    El Segundo, CA

    Technical Animation TD on 20th Century Fox's Life of Pi

  • Technical Animation TD

    Rhythm & Hues Studios

    November 2010 - April 2013

    Technical Animation TD on Illumination Pictures HOP

  • Virtual Production - VFX Supervisor

    Wee Beastie

    October 2020 - July 2021
    Los Angeles/London

    VFX Supervisor in charge of Unreal Engine Virtual Production for commercial shoots in Los Angeles and London. All work being done remotely.

  • VFX supervisor/Unreal Engine Consultant

    Ohio Film Group

    August 2018 - December 2019
    Columbus, OH

    Supervised creation of animated teaser trailer for Unreal Engine delivered tv show. Worked as main environment artist and supervisor.

  • CG Modeler

    Laika

    March 2017 - February 2018

    Environment models for large scale sets. Including but not limited to mountain terrains, hard surface, and organic props.

  • Senior Modeler

    Animal Logic

    August 2016 - April 2017
  • Senior Modeller

    Animal Logic

    April 2015 - August 2016
  • Mid-Senior Modeler

    Animal Logic

    April 2015 - December 2015
    Sydney, Australia

    Worked as modeler on environments, characters and props. On

    Lego Batman
    Lego Ninjago
    Captain America: Civil War
    Allegiant
    Great Wall
    Alien: Covenant

  • Senior Creature Development Artist

    Industrial Light & Magic

    January 2015 - April 2015
    Singapore

    Creature dev artist, working on cloth, hair and prop simulation on feature film project.

  • Co-Founder

    Island of Misfit Toys Studios

    August 2014 - April 2015
    Newcastle, Australia

    Island of Misfit Toys Studios offers high quality content and asset creation, at unprecedented production speed. Through our innovative real-time pipeline, we can cut down overhead cost while keeping quality high. Our studio also offers a hands on approach by industry professionals, keeping with large studio quality with small studio agility.

    Please visit our site at https://www.islandofmt.com

  • 3D Supervisor

    Base FX

    June 2013 - July 2014
    Beijing City, China

    3D supervisor, overseeing Layout, Rigging, Animation and FX Department on feature films, tv shows and commercial projects. Development of solutions to studio wide issues, involving production efficiency and design of tools for all projects. Focused mainly on FX, and Rigging workflows. I also taught Speedtree and Zbrush classes for the modeling department.

    Feature Film

    3D Department Supervisor:

    Captain America: The Winter Soldier (2014)
    Transformers: Age of Extinction (2014)
    Teenage Mutant Ninja Turtles (2014)

    Television Series:
    Black Sails Season 1(2014) - Emmy Winner 2014
    Blood Ransom (2014)

    Game/New Media Projects/Theme Park
    Aqualis(2014)

  • Environment Modeling Supervisor

    The Thinking Monkey

    August 2011 - June 2014
    Burbank, CA


    Doing CG Modeling for not yet titled feature animation project. Environment modeling, hard-surface.

  • Matte Painting TD

    Rhythm & Hues Studios

    November 2012 - April 2013
    Greater Los Angeles Area


    Worked on feature film project Dark Skies, currently working on Percy Jackson 2. Duties include: matte painting, environment modeling, projection mapping and various other matte painting related duties.

  • Technical Animation TD

    Rhythm & Hues Studios

    February 2011 - April 2013


    Technical Animator on Fox Studio's Xmen: First Class

  • Freelance 3D Character Modeler

    Spacejunk Media

    August 2010 - September 2010
    Columbus, Ohio Area


    Worked as a freelance character modeler for broadcast commercial.

  • Associate Art Director

    ABC/FOX Television

    October 2002 - May 2009


    Motion Graphics, Visual Effects and Animation

  • Digital Artist - 3D Modeling/VFX

    Starproject Studios

    1996 - 2007
    Nationwide


    Freelance company I owned and operated for several years.

Education
  • Columbus College of Art & Design

    2006 - 2010
  • Mesmer Animation

    2001 - 2003