Currently heading up a VAD team for Virtual Production.
Work History
RT/VFX Supervisor
Perception
April 2024 - October 2024
On-box supervising of RT/VFX team. Working on photoreal environments for a theme park ride.
Senior Environment TD
Powerhouse VFX
December 2022 - April 2023
Virtual Art Department Supervisor
Final Pixel
November 2019 - December 2022
Associate Professor
Columbus College of Art & Design
August 2015 - Present
Developed courses to allow students to experience a production studio environment.
Courses have included:
Real-time Production for VR - class included in-depth use of game pipeline/software. Projects are developed using Unreal Engine for the Oculus platform.
Advanced Modeling for Production - teaching students efficient ways of modeling used in a studio environment.
Photogrammetry for Production - introducing students to the methods and uses of photogrammetry in a production environment.
Surfacing and Light for Production - introducing students to various texturing methods and using Unreal Engine for look development
Head of Modeling Department
CG Spectrum College of Digital Art and Animation
October 2017 - July 2020
Remote
Developed online content for modeling and environment courses. Administration of modeling department.
Technical Animation TD
Rhythm & Hues Studios
November 2010 - November 2012
Technical animator on Alvin and The Chipmunks 3
Technical Animation TD
Rhythm & Hues Studios
November 2010 - April 2013
El Segundo, CA
Technical Animation TD on 20th Century Fox's Life of Pi
Technical Animation TD
Rhythm & Hues Studios
November 2010 - April 2013
Technical Animation TD on Illumination Pictures HOP
Virtual Production - VFX Supervisor
Wee Beastie
October 2020 - July 2021
Los Angeles/London
VFX Supervisor in charge of Unreal Engine Virtual Production for commercial shoots in Los Angeles and London. All work being done remotely.
VFX supervisor/Unreal Engine Consultant
Ohio Film Group
August 2018 - December 2019
Columbus, OH
Supervised creation of animated teaser trailer for Unreal Engine delivered tv show. Worked as main environment artist and supervisor.
CG Modeler
Laika
March 2017 - February 2018
Environment models for large scale sets. Including but not limited to mountain terrains, hard surface, and organic props.
Senior Modeler
Animal Logic
August 2016 - April 2017
Senior Modeller
Animal Logic
April 2015 - August 2016
Mid-Senior Modeler
Animal Logic
April 2015 - December 2015
Sydney, Australia
Worked as modeler on environments, characters and props. On
Lego Batman
Lego Ninjago
Captain America: Civil War
Allegiant
Great Wall
Alien: Covenant
Senior Creature Development Artist
Industrial Light & Magic
January 2015 - April 2015
Singapore
Creature dev artist, working on cloth, hair and prop simulation on feature film project.
Co-Founder
Island of Misfit Toys Studios
August 2014 - April 2015
Newcastle, Australia
Island of Misfit Toys Studios offers high quality content and asset creation, at unprecedented production speed. Through our innovative real-time pipeline, we can cut down overhead cost while keeping quality high. Our studio also offers a hands on approach by industry professionals, keeping with large studio quality with small studio agility.
Please visit our site at https://www.islandofmt.com
3D Supervisor
Base FX
June 2013 - July 2014
Beijing City, China
3D supervisor, overseeing Layout, Rigging, Animation and FX Department on feature films, tv shows and commercial projects. Development of solutions to studio wide issues, involving production efficiency and design of tools for all projects. Focused mainly on FX, and Rigging workflows. I also taught Speedtree and Zbrush classes for the modeling department.
Feature Film
3D Department Supervisor:
Captain America: The Winter Soldier (2014)
Transformers: Age of Extinction (2014)
Teenage Mutant Ninja Turtles (2014)
Television Series:
Black Sails Season 1(2014) - Emmy Winner 2014
Blood Ransom (2014)
Game/New Media Projects/Theme Park
Aqualis(2014)
Environment Modeling Supervisor
The Thinking Monkey
August 2011 - June 2014
Burbank, CA
Doing CG Modeling for not yet titled feature animation project. Environment modeling, hard-surface.
Matte Painting TD
Rhythm & Hues Studios
November 2012 - April 2013
Greater Los Angeles Area
Worked on feature film project Dark Skies, currently working on Percy Jackson 2. Duties include: matte painting, environment modeling, projection mapping and various other matte painting related duties.
Technical Animation TD
Rhythm & Hues Studios
February 2011 - April 2013
Technical Animator on Fox Studio's Xmen: First Class
Freelance 3D Character Modeler
Spacejunk Media
August 2010 - September 2010
Columbus, Ohio Area
Worked as a freelance character modeler for broadcast commercial.
Associate Art Director
ABC/FOX Television
October 2002 - May 2009
Motion Graphics, Visual Effects and Animation
Digital Artist - 3D Modeling/VFX
Starproject Studios
1996 - 2007
Nationwide
Freelance company I owned and operated for several years.