Developing rigging, animation and character art tools for short term and long term. Improving and optimizing workflows. Day to day troubleshooting game development problems with in animation, character art and rigging. Working closely with game designers, art directors, character artists, animation team in creating character rigs, and other deformable assests for the projects.
Senior Character TD
Sony Pictures Imageworks
July 2012 - October 2018
Culver City, CA
Instructor
Gnomon School of Visual Effects
2017 - 2017
Hollywood, CA
Intro to Scripting in Maya - MEL,Python
Character TD
Freelance / Self Employed
2009 - 2012
New York, NY
Character rigging - body and faces - weighted and shapes modeling.
Scripting of Tools(MEL,Python)
Some Modeling and Animation
For 3D animated and live action VFX commercials, short films, previz animation, game cinematic/cut scenes and video games.
Remotely and onsite for:
Buck
Panda Panther
Psyop
My Active Driveway
Laika/House
Hornet Inc.
Blind
Gravity
Nathan Love
Curious Pictures
321 Launch