Vincent DeLay

Vincent DeLay

Maya Rigging and/or Cloth FX

Senior CFX Artist / Senior Rigging Artist / 23 yrs

Los Angeles, CA

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Work History
  • CFX Artist

    Crafty Apes

    December 2021 - Present
    Vancouver, Canada
  • Character FX

    Blizzard Entertainment

    February 2018 - September 2018
  • BLOCKED

    November 2017 - December 2017
  • CFX

    ScanlineVFX

    February 2017 - October 2017
  • BLOCKED

    November 2016 - January 2017
  • rigging/cloth fx

    Private

    June 2016 - September 2016
  • Cloth FX Artist

    Psyop

    April 2016 - April 2016
    Venice, CA

    worked on Maya cloth fx for an upcoming commercial

  • Cloth FX

    Digital Domain

    May 2015 - January 2016
  • Character Rigger, Pipeline, and Artist Technical Support

    Rubicon Group Holding

    February 2013 - January 2015
    Woodland Hills, CA

    Character Rigger, Pipeline, and Artist Technical Support

  • Lead 3d Artist

    Prologue Pictures

    December 2011 - September 2012
    Venice, California

    character rigging and fx for an undisclosed project.

  • Maya Instructor

    Gnomon School of Visual Effects

    September 2011 - September 2012
    Hollywood, California

    I am teaching an introduction to Maya course at Gnomon.

  • Character Rigger / 3D Generalist

    Rubicon Group Holding

    August 2011 - October 2011
    Woodland Hills, California

    Currently working on rigging and some other duties for a variety of projects. (unsure of which ones are announced so not putting any titles here)

  • 3D Generalist

    The Resistance VFX

    March 2011 - August 2011
    Arroyo Grande, California

    I am a freelance artist at the Resistance. So from time to time I get to work with some of the coolest guys and gals I know. Most recently did some flocking of flying dinosaurs for 'Terra Nova'.

  • Cloth FX Artist

    yU+co

    February 2011 - February 2011

    cloth fx on game trailer 'Call of Juarez'

  • Technical Animator

    Rhythm & Hues Studios

    August 2010 - February 2011

    cloth, hair, and fur simulation and cleanup for 'Yogi Bear' and 'Hop'

  • Fluid FX Artist

    Flat Earth Productions

    July 2010 - August 2010

    Created 'blood and chum' fx for Piranha 3D using Maya Fluids

  • Character Rigger and Cloth FX

    CIS Hollywood

    April 2010 - June 2010

    'Red Dawn' - worked on rigs that have incoming mocap data. also set up some of the cloth for the same characters (all bipeds). did some particle fx too.

  • Character Rigger and Cloth FX

    CafeFX

    October 2006 - March 2010


    Maya Rigger / FX Cloth Animator - 'Alice in Wonderland'
     Worked on hound dog rig, red queen soldier rig, white queen soldier rig, horse rig, and alice rig. I
    was on a team of riggers, so no I did not do all the work by myself!
     Lead the cloth rigging and animation for hound dog ears, hat cloth tails, horse cloth, and alice dress
    Maya FX Cloth Animator – 'Seven Pounds'
     Did cloth animation on tentacles of jellyfish
    Maya Rigger – Halo Cinematic Trailer
     Worked on biped character rigs with a team of riggers
    Maya Rigger / Technical Animator – ‘The Red Cliff’
     Worked on biped soldiers and quadrupeds (horses) for crowd scenes, also a dove
    Maya Rigger / Technical Animator – ‘Nim’s Island’
     Worked on rigs for several creatures, including a mechanical whale, pelican, lizard, toolbelt, and
    fish. I was part of a team of riggers. Also did some cleanup on shots which I call tech anim.
    Maya FX Cloth Animator – ‘The Mist’
     Animated Maya ncloth on creature wings, set up simulations
    Maya Rigger / Generalist – ‘The Kiterunner’
     Set up rig for kite, cloth-like look
     Animated kites in a variety of shots
     Helped out with modeling and texturing for 3d backgrounds

  • Curriculum Coordinator Instructor

    Studio Arts, Ltd

    April 2002 - October 2006

    Teach intro class covering modeling, lighting, and texturing, helped design the curriculum for
    school

  • Maya Generalist

    Pacific Title & Art Studio

    August 2006 - August 2006

    Hurricane Katrina IMAX project, particles for hurricane, texturing for planet Earth

  • Maya Technical Director

    Southpark

    March 2006 - April 2006

    Created elements for shots, characters and backgrounds

  • Maya Instructor

    LAUSD Venice Skills Center

    May 2005 - February 2006

    Taught a general course that covered: modeling, texturing, lighting, animation, rigging, particles,
    and more

  • Maya Instructor

    California State University

    September 2004 - December 2005

    Taught a general course in Maya for beginners

  • Character Rigger

    Zoic Studios

    September 2005 - September 2005

    Created rigs for 3 bipedal characters for a commercial spot, Neopets Darkest Fairy

  • Maya Generalist

    Engine Room

    November 2003 - January 2005

    Used Maya for television/broadcast quality effects
    Created models (character and environmental), set up lighting, did texturing, rigging (specifically a
    bird) for a variety of projects
    Also did some particle and dynamics work

  • Maya Artist

    Picture Mill

    September 2004 - September 2004

    Worked on integrating logos and catch phrases into the commercial, text created in Maya

  • Maya Instructor

    Abram Friedman Occupational Center

    March 2002 - November 2003

    Taught a general course that covered: modeling, texturing, lighting, animation, rigging, particles,
    and more

  • Maya Artist

    Stargate Studios

    March 2002 - January 2003

    Used Maya for television/broadcast quality effects
    Architectural modeling and texturing, some lighting duties and setting up cameras

  • Maya and 3D Studio Max Artist

    Dreamscape Imagery, Inc

    September 2000 - January 2002

    Maya / 3D Studio Max Artist
    Used Maya and 3D Studio Max to create visual effects
    Character modeling based off of photos of an actress
    Texturing of a variety of organic and inorganic objects
    Lighting for a variety of projects
    Effects work, dynamics and particle systems

Education
  • Master of Arts in Education; Instructional Technology

    California State University-San Bernardino

    1993 - 1998
  • Ryan Credential in Education

    University of California, Riverside

    1991 - 1995
  • Bachelor of Arts in Art

    California State University at

    1986 - 1990