Vik Sorensangbam

Vik Sorensangbam

Character Supervisor

Supervisor Character Team Lead / 19 yrs

Montréal, Canada

Hire Me
Lead/senior modeler with over 15 years of extensive experience in the film, cinematic, and video game industries. 3+ years of experience as a Lead.

Services:
-Character /Creature modeling for films and video games.
-FACS setup for Actor digi doubles
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling
https://vik3d.com/pages/services

Skillsets:
-Organic Modeling (Character /Creature and Digi Doubles)
-Familiar with rebuilding assets based on the scan data using Zbrush and Wrap 3D.
-Extensive knowledge of UV Mapping, preparing UDIM and Vector Displacement.
-Advanced knowledge of Marvelous Designer.
-Experienced in Hardsurface modeling.
-Knowledge of Substance Painter.
Tools: Maya, Zbrush, Marvelous Designer, Substance Painter, Wrap3D, Moi3d.
ImDB:https://www.imdb.com/name/nm8641344/
Work History
  • Team Lead Characters

    Ubisoft Montréal

    January 2025 - Present
  • Senior Character Artist

    Ubisoft Montréal

    April 2024 - December 2024
    Montreal, Canada
  • Senior Modeler

    Rodeo FX

    September 2022 - August 2023
  • Senior Modeler

    Double Negative

    April 2021 - August 2022
  • Lead Modeler

    MELS Studios

    July 2019 - March 2021
    Montréal, Canada
  • Senior Modeler

    Hybride

    June 2016 - June 2019

    Credits:
    # HBO Watchmen TV Series (2019– )
    # Aladdin (2019): Modeler
    # The House with a Clock in Its Walls (2018): Modeler
    # Tom Clancy’s Jack Ryan (2018_): Modeler
    # Solo: A Star Wars Story (2018): Modeler
    # Star Wars: The Last Jedi (2017): Modeler
    # Mother (2017): Modeler
    # Valerian and the City of a Thousand Planets (2017): Modeler
    # Kong: Skull Island (2017): Modeler
    # Rogue One: A Star Wars Story (2016): Modeler
    # Assassin's Creed (2016): Modeler

  • Free-Lance Character Artist

    (Self-employed)

    November 2007 - November 2015

    Creating Hi-end characters for Poser and Daz3d for various clients.
    -Character Sculpting/Modeling and Texturing

    # Credited as "Content Development Partner" for Poser 8.

  • Lead Modeler (Cinematic)

    Gameloft

    March 2014 - May 2014
    Montréal, Canada

    Responsible for delivering cinematic assets such as characters,environment arts and props.

    # World At Arms Cinematic Trailer
    # Order and Chaos Trailer
    # Asphalt Overdrive Trailer
    # Pastry Paradise Trailer
    # Dungeon Hunter 5 Trailer
    # Disney Magic Kingdoms commercial

  • Character Artist ( GameArt)

    Gameloft

    March 2011 - February 2014
    Montréal, Canada

    Low poly Character arts.
    Worked on:

    # Gangstar Vegas [2013]
    #Gangstar Rio: City of Saints

  • Principal Character Artist (Cinematic)

    Gameloft

    July 2008 - February 2011
    Montréal, Canada

    **** Cinematic Trailer**** Packaging******
    Worked on:

    # Hero of Sparta -Official cinematic Trailer [2008]
    Sculpting and Texturing for the Lead character "Hero"
    Sculpting and Texturing for the "Zombie"

    NOVA -cinematic Trailer (Modeler and Texturer)
    Dungeon Hunter- cinematic Trailer (Modeler and Texturer)
    Brothers in Arms- cinematic Trailer (Modeler and Texturer)
    Blades of Fury. (Modeler and Texturer)
    Hero of Sparta 2 - cinematic Trailer (Modeler and Texturer)

  • 3D Artist

    Exigent Games

    2006 - November 2007

    Work responsiblities includes Character modeling/sculpting.
    Low poly modeling (LODS) for AAA Game Character
    Texture painting
    Level designing/Modeling
    Worked on:
    • Kwari online Game
    • Rogue Warrior

  • Modeling Teaching Assistant

    Vancouver Film School

    June 2006 - August 2006
Education
  • Diploma

    Vancouver Film School

    June 2005 - December 2006
  • Bachelor of Arts

    Manipur University

    January 2000 - December 2003