Lead/senior modeler with over 15 years of extensive experience in the film, cinematic, and video game industries. 3+ years of experience as a Lead.
Services:
-Character /Creature modeling for films and video games.
-FACS setup for Actor digi doubles
-Clothing for Characters/Props using Marvelous Designer.
-Hard Surface Modeling https://vik3d.com/pages/services
Skillsets:
-Organic Modeling (Character /Creature and Digi Doubles)
-Familiar with rebuilding assets based on the scan data using Zbrush and Wrap 3D.
-Extensive knowledge of UV Mapping, preparing UDIM and Vector Displacement.
-Advanced knowledge of Marvelous Designer.
-Experienced in Hardsurface modeling.
-Knowledge of Substance Painter.
Tools: Maya, Zbrush, Marvelous Designer, Substance Painter, Wrap3D, Moi3d.
ImDB:https://www.imdb.com/name/nm8641344/
Work History
Team Lead Characters
Ubisoft Montréal
January 2025 - Present
Senior Character Artist
Ubisoft Montréal
April 2024 - December 2024
Montreal, Canada
Senior Modeler
Rodeo FX
September 2022 - August 2023
Senior Modeler
Double Negative
April 2021 - August 2022
Lead Modeler
MELS Studios
July 2019 - March 2021
Montréal, Canada
Senior Modeler
Hybride
June 2016 - June 2019
Credits:
# HBO Watchmen TV Series (2019– )
# Aladdin (2019): Modeler
# The House with a Clock in Its Walls (2018): Modeler
# Tom Clancy’s Jack Ryan (2018_): Modeler
# Solo: A Star Wars Story (2018): Modeler
# Star Wars: The Last Jedi (2017): Modeler
# Mother (2017): Modeler
# Valerian and the City of a Thousand Planets (2017): Modeler
# Kong: Skull Island (2017): Modeler
# Rogue One: A Star Wars Story (2016): Modeler
# Assassin's Creed (2016): Modeler
Free-Lance Character Artist
(Self-employed)
November 2007 - November 2015
Creating Hi-end characters for Poser and Daz3d for various clients.
-Character Sculpting/Modeling and Texturing
# Credited as "Content Development Partner" for Poser 8.
Lead Modeler (Cinematic)
Gameloft
March 2014 - May 2014
Montréal, Canada
Responsible for delivering cinematic assets such as characters,environment arts and props.
# World At Arms Cinematic Trailer
# Order and Chaos Trailer
# Asphalt Overdrive Trailer
# Pastry Paradise Trailer
# Dungeon Hunter 5 Trailer
# Disney Magic Kingdoms commercial
Character Artist ( GameArt)
Gameloft
March 2011 - February 2014
Montréal, Canada
Low poly Character arts.
Worked on:
# Gangstar Vegas [2013]
#Gangstar Rio: City of Saints
Principal Character Artist (Cinematic)
Gameloft
July 2008 - February 2011
Montréal, Canada
**** Cinematic Trailer**** Packaging******
Worked on:
# Hero of Sparta -Official cinematic Trailer [2008]
Sculpting and Texturing for the Lead character "Hero"
Sculpting and Texturing for the "Zombie"
NOVA -cinematic Trailer (Modeler and Texturer)
Dungeon Hunter- cinematic Trailer (Modeler and Texturer)
Brothers in Arms- cinematic Trailer (Modeler and Texturer)
Blades of Fury. (Modeler and Texturer)
Hero of Sparta 2 - cinematic Trailer (Modeler and Texturer)
3D Artist
Exigent Games
2006 - November 2007
Work responsiblities includes Character modeling/sculpting.
Low poly modeling (LODS) for AAA Game Character
Texture painting
Level designing/Modeling
Worked on:
• Kwari online Game
• Rogue Warrior