Vik Sorensangbam

Vik Sorensangbam

Lead Modeler-Organic+Hard Surface

Lead Modeler / 18 yrs

Montréal, Canada

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Senior Modeler

Red One (2024)

Senior Modeler

Borderlands (2024)

Senior Modeler

Aquaman and the Lost Kingdom (2023)

Senior Modeler

Monarch: Legacy of Monsters (2023)

Senior Modeler

Heart of Stone (2023)

Senior Visual Effects Modeler

Shazam! Fury of the Gods (2023)

Senior Modeler

The Callisto Protocol (2022)

Senior Modeler

Moonfall (2022)

Senior Modeler

the battle at lake changjin (2021)

Visual Effects Artist

Fatherhood (2021)

Modeling Artist

Jupiter's Legacy (2021)

Visual Effects Artist

Fear of Rain (2021)

Modeling Artist

The Glorias: A Life on the Road (2020)

Visual Effects Artist

Untitled Bill & Ted Project (2020)

Modeler

Star Wars: Episode IX - The Rise of Skywalker (2019)

Modeler

Terminator: Dark Fate (2019)

Modeler

Aladdin (2019)

Modeler

Watchmen (2019)

Modeler

Assassin's Creed (2018)

Modeler

The House with a Clock in Its Walls (2018)

Modeler

Untitled Han Solo Star Wars Anthology Film (2018)

Modeler

Tom Clancy's Jack Ryan (2018)

Modeler

Star Wars: Episode VIII - The Last Jedi (2017)

Modeler

Mother! (2017)

Modeler

Valerian and the City of a Thousand Planets (2017)

Modeler

Kong: Skull Island (2017)

Modeler

Rogue One: A Star Wars Story (2016)

Modeling Artist

Preacher (2016)

Lead/Senior Modeler with over 15 years of extensive experience in the Film, Cinematic, and Video Game Industry. Proven expertise in crafting intricate and lifelike 3D models for diverse projects, showcasing a deep understanding of artistic and technical aspects. Adept at leading teams and collaborating with artists, animators, and other stakeholders to deliver exceptional visual experiences. Known for consistently meeting project deadlines and exceeding client expectations. Possesses a strong portfolio of successful projects across various platforms.

Skillsets:
-Organic Modeling (Character /Creature and Digi Doubles)
-Familiar with rebuilding assets based on the scan data using Zbrush & Wrap 3D.
-Extensive knowledge of UV Mapping, preparing UDIM and Vector Displacement.
-Advance knowledge of Marvelous Designer.
-Experienced in Hardsurface modeling.
-Knowledge of Substance Painter.
Tools: Maya, Zbrush, Marvelous Designer, Substance Painter, Wrap3D, Moi3d.

ImDB:https://www.imdb.com/name/nm8641344/
Work History
  • Senior Character Artist

    Ubisoft Montréal

    April 2024 - Present
    Montreal, Canada
  • Senior Modeler

    Rodeo FX

    September 2022 - August 2023
  • Senior Modeler

    Double Negative

    April 2021 - August 2022
  • Principal Modeler

    MELS Studios

    July 2019 - March 2021
    Montréal, Canada
  • Senior Modeler

    Hybride

    June 2016 - June 2019

    Credits:
    # HBO Watchmen TV Series (2019– )
    # Aladdin (2019): Modeler
    # The House with a Clock in Its Walls (2018): Modeler
    # Tom Clancy’s Jack Ryan (2018_): Modeler
    # Solo: A Star Wars Story (2018): Modeler
    # Star Wars: The Last Jedi (2017): Modeler
    # Mother (2017): Modeler
    # Valerian and the City of a Thousand Planets (2017): Modeler
    # Kong: Skull Island (2017): Modeler
    # Rogue One: A Star Wars Story (2016): Modeler
    # Assassin's Creed (2016): Modeler

  • Free-Lance Character Artist

    (Self-employed)

    November 2007 - November 2015

    Creating Hi-end characters for Poser and Daz3d for various clients.
    -Character Sculpting/Modeling and Texturing

    # Credited as "Content Development Partner" for Poser 8.

  • Lead Modeler (Cinematic)

    Gameloft

    March 2014 - May 2014
    Montréal, Canada

    Responsible for delivering cinematic assets such as characters,environment arts and props.

    # World At Arms Cinematic Trailer
    # Order and Chaos Trailer
    # Asphalt Overdrive Trailer
    # Pastry Paradise Trailer
    # Dungeon Hunter 5 Trailer
    # Disney Magic Kingdoms commercial

  • Character Artist ( GameArt)

    Gameloft

    March 2011 - February 2014
    Montréal, Canada

    Low poly Character arts.
    Worked on:

    # Gangstar Vegas [2013]
    #Gangstar Rio: City of Saints

  • Principal Character Artist (Cinematic)

    Gameloft

    July 2008 - February 2011
    Montréal, Canada

    **** Cinematic Trailer**** Packaging******
    Worked on:

    # Hero of Sparta -Official cinematic Trailer [2008]
    Sculpting and Texturing for the Lead character "Hero"
    Sculpting and Texturing for the "Zombie"

    NOVA -cinematic Trailer (Modeler and Texturer)
    Dungeon Hunter- cinematic Trailer (Modeler and Texturer)
    Brothers in Arms- cinematic Trailer (Modeler and Texturer)
    Blades of Fury. (Modeler and Texturer)
    Hero of Sparta 2 - cinematic Trailer (Modeler and Texturer)

  • 3D Artist

    Exigent Games

    2006 - November 2007

    Work responsiblities includes Character modeling/sculpting.
    Low poly modeling (LODS) for AAA Game Character
    Texture painting
    Level designing/Modeling
    Worked on:
    • Kwari online Game
    • Rogue Warrior

  • Modeling Teaching Assistant

    Vancouver Film School

    June 2006 - August 2006
Education
  • Diploma

    Vancouver Film School

    June 2005 - December 2006
  • Bachelor of Arts

    Manipur University

    January 2000 - December 2003