Animation, VFX and game art production - concept to completion
Work History
Professor of Animation and Game Art
University of the Arts
September 2016 - Present
Philadelphia, PA
Animation Supervisor
Gallus Entertainment
April 2016 - September 2016
Toronto, Canada
3D Department Lead
Rocket Science VFX
January 2016 - April 2016
Toronto ON
Visual Effects for film and television productions
Modeling/Rigging Supervisor
Arc Productions
August 2015 - December 2015
Toronto
Art Director, UI and Cinematic Artist
North Star Games
May 2015 - April 2016
Digital Art Director, Magic
Wizards of the Coast
May 2012 - May 2015
• Senior Art Director for Magic: Duels of the Planeswalkers 2014, 2015, 2016. Project Core Team member. UI/UX lead. Director for in-game cinematic videos, voiceover and soundtrack. Commissioning art director for 2D and 3D assets.
• Senior Art Director for Magic Online
• Director for Magic trailers and animated videos from preproduction to post production, including Ravnica and Theros blocks
• Art direction on Magic digital properties from web apps to interactive trade show displays
• Key contributor to Magic card set campaign look & feel
Game Production Program Chair
International Academy of Design and Technology
June 2010 - May 2012
Lighting & Character TD
yU+co
2010 - June 2010
Rigging, animation, effects, lighting & compositing for international projects featuring Marvel Superheroes
Lead Animator
Pitch Black Games
2010 - 2010
Rigging and animation for an undisclosed Next-Gen MMO and cinematics.
CG Artist
XYZ Graphics
2010 - 2010
Technical Animator
yU+co
2010 - 2010
Rigging for high-profile international commercials.
Animator
Total Immersion
2009 - 2009
Animator
Super78
2009 - 2009
Lead Animator for previs and development of Ben 10:Alien Storm for the Cartoon Network.
Instructor
Studio Arts
2007 - 2009
Provided training for professionals in the Visual Effects industry.
Sr. Trainer
Walt Disney Animation Studios
2004 - 2009
Freelance 3D Animator
Various
1999 - 2009
Contract artist for various media and entertainment companies, including Sojourn Entertainment, Total Media Source, Heavy Hammer, Online Alchemy, Blue Omega and Valhalla Games. Character and environmental design, modeling, animation and rendering, concept art, etc. Also contributed work to many short film and animation projects.
Lead Animator
Emergent Game Technologies
December 2000 - December 2003
Lead Artist at a game startup which eventually became Emergent Game Technologies. Early R&D on the Gamebryo Engine and associated infrastructure. Developed a demo MMO and Art Directed/Tech Supervised many clients' game prototypes.