Lead designer on FIFA Ultimate Team.
In Ultimate Team players build their dream football club comprised of players from all of the teams in FIFA. The method to build this club is through playing games and earning coins which can be spent on packs that help you build your club.
Focused on designing engaging game systems that retain players for the long term. Key contributions include: Game mode designs: Seasons, Draft mode, Economy Balance and tuning, Microtransaction,auction house and Interface usability.
Work History
Designer
Electronic Arts
April 2008 - Present
FIFA 14 Ultimate Team
FIFA 13 Ultimate Team
FIFA 12 Ultimate Team
FIFA 11 Ultimate Team
2010 FIFA World Cup: South Africa
FIFA 09 Ultimate Team
Lead Tester
Electronic Arts
April 2004 - April 2008
Worked on numerous projects over 4 years in compliance, and online.
Projects as Tester/Senior tester
FIFA 05 - Gamecube
NFS: Underground 2 - Gamecube
FIFA Street - Gamecube
World Cup - All platforms
NBA Live 06 - 360
FIFA 06 Road to fifa world cup - 360
NHL 07 - 360
FIFA 07 - 360
Support teams - Xtest and Submission Audits
Projects as a lead were
NBA Street Homecourt - 360 / PS3
FIFA 08 - 360 / PS3
Euro 08 - 360 / PS3
FIFA 09 --- Partial - 360/PS3
Tester
Radical Entertainment
February 2003 - October 2003
Worked on the First Hulk game on the Nintendo GameCube and PS2 for both functionality and guidelines testing.