PeiZhi Huang

PeiZhi Huang

Senior FX TD / 20 yrs

Vancouver, Canada

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Work History
  • FX Supervisor

    Industrial Light & Magic

    July 2022 - Present
    Vancouver, British Columbia, Canada

    Aquaman and the Lost Kingdom (2023)
    Ultraman: Rising (2024)
    Venom: the last dance (2024)
    Lilo & Stitch

  • FX Supervisor

    Industrial Light & Magic

    March 2018 - Present
    Vancouver

    Jurassic World: Fallen Kingdom
    Aquaman
    Aladdin
    Space Jam: A New Legacy
    Jungle Cruise

  • Lead FX TD

    Industrial Light & Magic

    April 2021 - June 2022
    Vancouver, British Columbia, Canada

    ABBA Voyage (2022)

  • Senior FX Artist

    Digital Domain

    February 2017 - March 2018
    Vancouver, Canada Area

    Spideman Homecoming
    Ready Player One
    Avenger: Infinity War

  • FX Lead

    Oriental DreamWorks

    June 2014 - February 2017

    Kung Fu Panda: Unstoppable Awesomeness (MOTIONGATE Dubai)
    ~fx lead, focus on volume/flip retiming tools, directable fluid sim for ravine section (one long shot over 4000 frames in 48FPS), VDB blending tool to merge different sim.

    Kung Fu Panda 3 (2016)
    ~fx lead for all snow sequences, cross-site communication with DWA, problem solving for (FX&CFX;), tools integration and optimization

    FX RD Apprentice Program 2015
    ~profiles review, candidates interview, course design with training dept, vex/vop lecturer

    CA for Penguins of Madagascar (2014)
    ~smoke for fire extinguisher using FLUX (VDB-based fluid solver)

  • Senior FX TD

    Double Negative

    February 2014 - June 2014
    London, United Kingdom

    Interstellar (2014)
    ~ Image-based clouds Lookdev for Mann's Planet & Earth's sequences
    ~ Debris system for Endurance Expolsion Sequence

  • FX RD/ Consultant

    The White Rabbit Animation Inc.

    April 2012 - January 2014

    Monkey King (TBD)
    ~remote fx shots review and problem solving.

    Twa-Tiu-Tiann (2014)
    ~ fx RD for Destruction System, Render Pipeline/Queue Optimization.
    ~ Eye of Typhoon, Vortex Teleport shots.
    ~ fx shots review, schedule management and problem solving.

  • Contract FX Consultant

    The White Rabbit Animation Inc.

    April 2012 - June 2013

    Monkey King (TBD)
    ~remote fx shots review and problem solving.

  • FX TD

    Rhythm & Hues Studios

    June 2012 - April 2013
    Vancouver, Canada Area

    R.I.P.D (2013)
    ~ ambient debris and dust

    Percy Jackson: Sea of Monsters (2013)
    ~ fx Lookdev for Barrier, Blackhole, Ultra-Slow Explosion, Healing Water.
    ~ hero shots: Bull Explosion, Wall Destruction, Healing Water, Manicore Death.

  • Senior FX TD

    Base-fx Beijing

    March 2010 - March 2012
    China


    Vodafone Redbox Commercials, Yoda Series (2012)
    ~ Cloth setup&simulation for Yoda. Shots review.

    The Four (2012)
    ~ energy swirling shots.

    The Blood of Pegasus (2012)
    ~ chimera formation shots, curveThis tool (Siggraph 2012 talk).

    Looper (2012)
    ~hero shots bidding test.

    The Mural (2011)
    ~ waterfall, cloud and fairies death shots using Naiad, Houdini and Maya.

    The Sorcerer and the White Snake (2011)
    ~ water swirling, water column, energy shield shots. Naiad and Houdini pipeline integration. EMP to PRT converter.

    Conan the Barbarian (2011)
    ~ splash and water surface for tentacle shots using Houdini and Naiad, Localminimum tool.

    Super 8 (2011)
    ~ steam, dust and smoke for underground sequences.

    I Am Number Four (2011)
    ~ dust, smoke and small debris for Piken shots, fluid fields manipulate tool.

    Jesus Henry Christ (2011)
    ~ all post-it notes swirling shots. ashes swirling shot.

    Soul Surfer (2011)
    ~ splash, spray and blood for shark attack shots, particle interpolation and boolean tools(SDF) .

    Sacrifice (2010)
    ~ smoke and dust for chariot falling shots.

  • FX TD

    DADI Group

    September 2009 - December 2009
    China


    Confucius (2010), Project Contract
    ~ all wall demolition shots

  • Lead TD

    Digimax

    January 2007 - August 2009
    Taiwan


    Quantum Quest: A Cassini Space Odyssey in IMAX3D (2010)
    ~auto rigging pipeline, directable trail system, scientific shots for NASA, Houdini & Maya pipeline integration.

    Heavy Duty (2008), Siggraph 2008 & Siggraph Asia 2008 Animation Festival
    ~all cloth simulations, auto rigging pipeline, animation tools

  • RD/Character TD

    Digimax

    January 2005 - December 2006
    Taiwan


    ~web-based render queuing system, (derived from open source project drqueue)
    ~hero character rigs, auto rigging pipeline, anim/pose library for animators

    Claw Tropolis (2007)
    Brotherhood of Legio (2007)
    Adventure in NPM (2006)
    Alien Attack (2005)

  • RD

    Imagetech Corporation

    December 2002 - August 2004
    Taiwan


    RD for ddplaycam, a real-time web-cam application.
    ~web-cam application core designer, real-time sequential 2D fx filters. (VC project with OpenCV, IPL, DirectX)

Education
  • National Chengchi University

    2002 - 2004
  • National Chengchi University

    1998 - 2002